Since it's been pretty much a month already since the post has been closed as to if the m320 should be banned or not. I would like to see if we can touch base with this idea again. Recently started scrimming euro teams on there rule set for 4v 4 and my god, playing with no 320frag rounds had made this mode competitive and actually bearable to play. They just recently had this banned a week ago and I applaud them for taking this step. They have spawn beacons banned as well.
Now I really don't see why we have not done this yet because this has added more depth to the skilled players/teams in this game. In order to blow up the walls and buildings you now have to go out of the assault class and have to venture into the rocket launcher roll. And you have to now make sure someone stays alive to spawn in.
Oh my god look at that, you have to be good at shooting something else now, other then an m320. Oh wait now you have to make sure someone is alive to spawn in other wise starting over from the main spawn? Damn now what do we do? the learning curve has changed for the better?
I really don't see why we shouldn't take the path because this is a competitive game in a competitive ladder and league, is it not? If its not then I'm sorry, I seem to have wasted your time along with mine for writing this. If it is then why don't we try to take some of the over powered, overly easy, aspects in this game that don't make it fun, but only makes it more annoying then anything else.
There has been more times on metro at the last bomb site where my team has eliminated the whole squad, planted the bomb only to be killed by a wall of m320 frag rounds being fired from there spawn point because the other team all changed to m320s as a last resort because they have nothing else that works. This makes any bad player instantly good if they know how to aim a stupid grenade launcher and therefor makes this game require no skill at all.
I'm sorry to bring this up again, i would just like to see this implemented here in our leagues/ladders as well. If banning the m320 in all is to much to ask, why not just limit one person to have the m320 and just use the honor system. If more then one person is using it, it's a forfeit.
Post edited by nXs.Killer Dragon at 1/30/2012 7:39:32 PM
Now I really don't see why we have not done this yet because this has added more depth to the skilled players/teams in this game. In order to blow up the walls and buildings you now have to go out of the assault class and have to venture into the rocket launcher roll. And you have to now make sure someone stays alive to spawn in.
Oh my god look at that, you have to be good at shooting something else now, other then an m320. Oh wait now you have to make sure someone is alive to spawn in other wise starting over from the main spawn? Damn now what do we do? the learning curve has changed for the better?
I really don't see why we shouldn't take the path because this is a competitive game in a competitive ladder and league, is it not? If its not then I'm sorry, I seem to have wasted your time along with mine for writing this. If it is then why don't we try to take some of the over powered, overly easy, aspects in this game that don't make it fun, but only makes it more annoying then anything else.
There has been more times on metro at the last bomb site where my team has eliminated the whole squad, planted the bomb only to be killed by a wall of m320 frag rounds being fired from there spawn point because the other team all changed to m320s as a last resort because they have nothing else that works. This makes any bad player instantly good if they know how to aim a stupid grenade launcher and therefor makes this game require no skill at all.
I'm sorry to bring this up again, i would just like to see this implemented here in our leagues/ladders as well. If banning the m320 in all is to much to ask, why not just limit one person to have the m320 and just use the honor system. If more then one person is using it, it's a forfeit.
Post edited by nXs.Killer Dragon at 1/30/2012 7:39:32 PM