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4v4 Squad Rush Rule Amendment

Historical capture recovered from the Wayback Machine · captured 2011-11-27 · 4 posts
Can someone please clarify if this is true or not. I thought I had seen it somewhere, but now I can't find it.

1 medic per team

No Carl G

Can not destruct a building to blow an Mccom.

Is it legal to put C4 on the Mccom if you don't destroy it?
I think I found the answers to these two. Can someone confirm this for a fact. Are we using the 4v4 Ladder rules and Squad Rush rules?


-Medic Class Limit:
Each team may only have one player in the "medic skin" at any one time. Teams may pick up a dead player's kit, but deliberately killing a teammate in order to grab their medic kit will result in competition suspensions and possible team punishments. Teams caught having two players in a "medic skin" at one time will be forced to forfeit the match. Evidence must be indisputable.

This rule may also be enforced via Guardian.

-Destroying the M-Comm:
Arming the MComm is the only legal way to destroy it. Taking down the building in order to destroy the MComm will not result in a point for the attacking team. If the defending team destroys their own MComm then it will count as a point for the attacking team. Destroying the MComm in an illegal manner will result in 0 points for that round.

You as a team are responsible for capturing video of this. If you cannot provide indisputable evidence, then we will not even consider your dispute. Evidence must be video. Screenshots are not acceptable. In the video you must be able to prove the MComm was taken down illegally and as a result of the attacking team's actions.

In the event of this tactic being used, PLAY OUT THE MATCH and dispute afterwards. Do not stop playing. This rule will be enforced at the discretion of the admins.




I found 2 sets of linked rules.

This set has the updated 1 Mccom = 2 points

/rules.asp?set=Battlefield%3A+Bad+Company+2+NA+Leagues

This set has ther 1 medic per team and Mccom destruction rules.

/rules.asp?set=Battlefield%3A+Bad+Company+2

I don't see anything that limits the use of a Carl G and placing C4 on a Mccom as long as it is not destroyed.
we play using the ladder rules. no gustav, no m60, one medic skin per team. dont destroy the mcom or the building housing it. you may damage the mcom all you want, however let it be know if you destroy an mcom as a defender, its points go to the attacking team. conversely if you destroy an mcom attacking, you get no points for it.

now, say your tickets are low and you dont think you can arm the mcom... does that give you the right to blow the mcom/building in order to reset the ticket counter and try again for the "B" objective? being this league is based on points, i sure as shit would go for it.
Originally posted by: .roPain:.
we play using the ladder rules. no gustav, no m60, one medic skin per team. dont destroy the mcom or the building housing it. you may damage the mcom all you want, however let it be know if you destroy an mcom as a defender, its points go to the attacking team. conversely if you destroy an mcom attacking, you get no points for it.

now, say your tickets are low and you dont think you can arm the mcom... does that give you the right to blow the mcom/building in order to reset the ticket counter and try again for the "B" objective? being this league is based on points, i sure as shit would go for it.


great point.

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