com on guys lets close this gap and make the pings more on the even side.
Originally posted by: SuperRage
It would be next to impossible for two teams to have a diff of 13 on one server and 49 on another.
TeamWarfare recommends the average ping of both teams be within 50 milliseconds, plus or minus. The current version of OSP automatically averages a team's average ping in the score screen. When either team wishes to determine team ping averages, all players must change the following settings to the specified values, as follows
1. cl_maxpackets set to value 30
2. snaps set to value 40
These settings may be verified by using the "/players" command in the console screen. Only after the requesting team has informed the other team they have obtained an average ping for both teams, may players change the above settings to other values, while remaining in compliance with the TWL Match configuration PunkBuster limitations.
In the event the average ping of both team is greater than 50 milliseconds, TeamWarfare recommends the use of another server.
If one team's server(s) provide an average within 50 milliseconds and the other team's server(s) provide an average greater than 50 milliseconds, the server(s) providing the average within 50 milliseconds will be used for the match.
In the event the servers of both teams provide an average outside of the 50 millisecond recommendation, either a third party server needs to be used or both teams must reach an agreement on what server(s) will be used for the match.
It is generally preferable for all match rounds to be completed on one (1) server. However, should circumstances arise where both teams believe it is necessary to complete the match on multiple servers, the following guideline is provided for server choice designations:
* Rounds 1, 2, and 5 - Defender's server choice (first map and tie-breaker round)
* Rounds 3 and 4 - Challenger's server choice (second map)
TeamWarfare will not become involved in disputes concerning team average ping. Teams have plenty of opportunity to address this issue and arrange suitable alternatives by use of Match Comms prior to the scheduled match date and time.
Originally posted by: Spiza
ya, we had that problem with a certain clan you may know about a few days ago niteswine.
Originally posted by: rov?Originally posted by: SuperRage
It would be next to impossible for two teams to have a diff of 13 on one server and 49 on another.
plz dude look at a map
its comon sense and a little 6th grade math at most
Originally posted by: V1X3N
hmmmmmmm
We just thought (silly us) that people would exhibit some sense and choose the server with the LEAST differential.
Originally posted by: V1X3N
hmmmmmmm
Based on what I see in this thread alone, there is probably a case for amending or changing the rules regarding server choice. I personally didn't think it'd be necessary. I can see now that there are teams that will push to have a particular server that gets them the full 50ms ping advantage. While this is within rules, I find that to be a bit on the "taking advantage" side. The SPIRIT of the rule is that you play on the server that most closely evens the ping. If you ping within 10-12 ms on one server and 40-50ms on the other, you SHOULD play on the 10-12 ms differential server. That is what the rule never really addresses, I suppose. We just thought (silly us) that people would exhibit some sense and choose the server with the LEAST differential.
Originally posted by: -|SS|-T4lb0t
To Vixen, I would suggest that you acquire some proof, be it demos, logs, whatever of one team winning a match with the main reason being the ping advantage before deciding to change the existing rule. I have only heard opinions up to this point without any concrete proof (actual match data etc...) to back claims in this thread. Also, if the rule is changed to +/- 35, you need to take into account that some teams will deliberately play their high pingers in a match so they won't have to play on the oppositions server. My conclusion would be, unless you see home teams winning in the fifth round a lot, then there's really no data to backup the 'ping wins matches' claim and that the rule is fine the way it it.
Originally posted by: leet1
why is ss posting there record? who cares? this is about making more even server. about making matches more even .my god if your so great of a team why are you guys complaining the most about a change?
Originally posted by: V1X3N
Before you attack, I must remind you that I have played my fair share of matches. I have seen the arguments over server choice.
By ping differential, I mean the difference between one team's OVERALL AVERAGE PING and the other's. Not one player to another.
This argument isn't about one particular team or match or whatever. These server choice arguments pop up for more matches than ever lately. If, in doing my research, I find there's one team that's doing more arguing than others, then perhaps rule changes aren't necessary. But, that one team may find itself being subject to TWL Admin overview during matches, along with having to accept the choice of server as made by the admin to settle a dispute. That's exactly the kind of thing we don't like being involved with. However, sometimes we find it necessary as these arguments get quite heated.
Originally posted by: ^c0ff1
i like how ss is god of shrub but afraid to play the league join up guys