As i have said before,Hotniks did a great job of setting up this league and i believe everyone had a great time with it. So i am making no changes to it except the pb cvars which will be the same for all leagues and ladders. Thanks Hotniks for the great season. I hope everyone enjoys this season as much. So here is the cvars and config for season 2:
Preseason Maps
Week #1: mml-church
Week #1: Assault
Week #2: Axis Complex
Week #3: Beach
Week #4: Castle
Week #5: Ice
Week #6: Infamy
Week #7: Sub
Week #8: Tundra (doc run version)
Week #9: UFO
Config:
//Punkbuster===============================
pb_sv_enable
pb_sv_cvarempty
pb_sv_kicklen 1
pb_sv_cvar rate in 2500 25000
pb_sv_cvar snaps in 20 40
pb_sv_cvar com_maxfps in 43 125
pb_sv_cvar cg_bobup in 0 0.005
pb_sv_cvar cg_bobpitch in 0 0.002
pb_sv_cvar cg_bobroll in 0 0.002
pb_sv_cvar cg_fov in 90 105
pb_sv_cvar cg_thirdperson in 0
pb_sv_cvar cg_shadows in 0 1
pb_sv_cvar cg_wolfparticles in 0 1
pb_sv_cvar cg_errordecay in 100
pb_sv_cvar cl_freelook in 1
pb_sv_cvar cl_timenudge in -50 0
pb_sv_cvar cl_maxpackets in 30 100
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw in 0.022
pb_sv_cvar r_ext_NV_fog_dist in 0
pb_sv_cvar r_flares in 0 1
pb_sv_cvar r_rmse in 0
pb_sv_cvar r_vertexlight in 0 1
pb_sv_cvar r_ignorehwgamma in 1
pb_sv_cvar r_intensity in 0 6
pb_sv_cvar r_picmip in 0 4
pb_sv_cvar r_mapoverbrightbits in 0 4
pb_sv_cvar r_overbrightbits in 0 4
pb_sv_cvar r_uifullscreen in 0 1
pb_sv_cvar r_shownormals in 0
pb_sv_cvar r_showtris in 0
pb_sv_cvar r_nocurves in 0
pb_sv_cvar r_swapinterval in 1 0
pb_sv_cvar r_texturebits in 24 32
pb_sv_cvar r_depthbits in 24 32
pb_sv_cvar cg_zoomDefaultBinoc in 20 100
pb_sv_cvar cg_zoomDefaultSniper in 20 100
pb_sv_specname "WTV-speakeasy.net"
// Weapons
g_maxFlamer -1 // max flamers per team (-1 is unlimited)
g_maxMauser -1 // max mausers per team (-1 is unlimited)
g_maxPF 1 // max panzers per team (-1 is unlimited)
g_maxVenom -1 // max venoms per team (-1 is unlimited)
// Ammo Allowances
g_giveAmmo 2 // enable/disable ammo giving/donating (2=multiple)
g_medicNades 2 // # of nades medics begin with
g_LTNades 2 // # of nades LTs begin with
g_medicClips 1 // # of spare clips medics begin with
g_engineerClips 2 // # of spare clips engineers begin with
g_grenadePacks 1 // default: 1 enable/disable LT grenade packs
g_maxClips 4 // max # of clips one can store in reserves
g_throwableknives 10 // Number of throwable knives. Default: 1
g_ammogivessyringe 1 //turns on/off syringes in ammo packs
g_ammogivespistol 1 //turns on/off pistol rounds in ammo packs
g_ammogiveshelmet 1 //turns on/off helmet in ammo packs
//Mines
g_mines 1 // enable/disable proximity mines
g_mineActivate 5 // seconds before an armed mine activates
g_mineAutoDisarm 0 // disarm mine when player limbos, 0=mine stays on
g_mineShootable 0 // whether mine can be shot at or not
//Headshot
g_helmetprotects 1 // helmet protection 0=off, 1=on
g_headshot 0 // turn headshot mode on/off
g_headshotDmg 50 // in headshot mode, damage per headshot
g_helmetDamage 20 // amount of damage first head shot takes
g_headshotShake 1 // enable/disable screen shaking on headshots
// Other
g_ASBlock 1 // turn on/off air strike blocking recognition
g_binocs 1 // 1-All, 2-Sold, 3-Med, 4-Eng, 5-Med & Sold, 6-Sold & Eng, 7-Med &Eng
g_playDead 1 // enable/disable playing dead
g_playDeadLook 1 // enable/disable looking around while PD
g_propDamage 0 // turn on/off property damage
g_shootLTPenalty 1 // turn LT damage return on = 0 off = 1
g_shove 1 // turn shoving on/off
g_shoveAmount 80 // amount of shove to apply
g_shoveNoZ 0 // turn z-axis shoving on/off (1 means off)
g_showRevives 0 // turn on/off printing revives in console
g_showTapOut 0 // turn on/off "tapped out into limbo" messages
g_startAmmoPenalty 0 // start ammo penalty time
g_sinkCorpses 0 // turn on/off corpse sinking (g_maxlives 1 only)
g_unlag 0 // turn on/off lag compensation
g_warmupDamage 0 // enable/disable warmup damage
g_watersniping 0 // enable/disable watersniping 0=off
g_waterRevive 1 // turn on/off underwater reviving
g_dragcorpse 1 // drag your teammate to safety
g_reviveInvul 2 // revive invulnerability time
g_spawnInvul 3 // spawn invulnerability time
g_MG42 1 // enable/disable enhanced MG42s (overheating etc.)
g_friendlyFire 1 // 0 = off, 1 = FF on, 2 = Damage return.
seta g_highAchievers 8191 // default: 4095 high achievers bitmask
g_dropBinocs 0 // enable/disable binoculars dropping on limbo
g_dropHealth 2 // # of med packs medics drop when they limbo
g_dropNades 2 // # of nades engineers drop when they limbo
g_dropObj 3 // default: 3 # of times a player can drop objective
g_poison 20 // default: 3 damage per second/disable (0 disables)
g_mineHints 1 // default: 1 enable/disable mine hints
g_readyUp 1 // default: 0 enable/disable ready-up system
g_shoveOff 1 // default: 0 enable/disable shoving team off ledges
g_smokeGrenades 20 // default: 15 smoke grenade time/disable
g_capAmmo 0 // default: 0 enable/disable forced ammo caps
g_unlockWeapons 2 // default: 2-any class can drop weapon
// g_unlockWeapons has 3 settings:
// 0 - disabled
// 1 - medics and engineers can drop their gun and pick up mp40s/thompsons/stens
// 2 - any class can drop their gun and pick up any weapon
// 3 - venoms/flamethrowers/mausers drop on limbo
//Software Settings
seta vm_game "0"
seta sv_pure "1" //Players with "unpure" pk3 files are kicked
seta sv_screenshake "1" //Allow the screen to shake
seta sv_allowDownload "1" //0=Players can't download custom maps from this server
//Change respawn times
seta g_userAxisRespawnTime "0"
seta g_userAlliedRespawnTime "0"
//recharge times
seta g_medicChargeTime "20000"
seta g_LTChargeTime "30000"
seta g_engineerChargeTime "30000"
seta g_soldierChargeTime "45000"
seta g_fastres "0"
//game style
seta g_maxlives "-1" //all players have unlimited lives
seta sv_timeout "300" //If no data is reveived from the client withint this time he is kicked
seta g_speed "330"
seta sv_maxrate "25000" //Don't allow a rate higher than this if you have a low bandwith server
seta sv_maxping "300" //Deny users with high pings to join
seta sv_zombietime "2" //Zombies are removed after one minute
seta g_gameskill 3
seta g_gametype "6" //Standard SW mode
seta sv_floodprotect "1"
seta g_timelimit "0" //set the timelimit
seta g_log "logs/games.log" //this is where I put my logfile
seta g_smoothClients "1"
seta g_forcerespawn "600"
seta g_allowvote "0" //Disallow the vote, you can still file a complaint
seta g_doWarmup "1" //give players time to choose calss and weapon
seta g_warmup "60" //Give the 15 sec.
seta logfile "3" //Append to exsisting logfile
seta g_filterBan "1" //denie banned users from playing
seta g_noteamswitching "0" //You may switch teams mid game
seta g_altStopwatchMode "0"
seta g_voiceChatsAllowed "4"
seta g_teamAutoJoin "0" //Set this to 1, and players will join the team with lowest number of players
seta dmflags "0"
seta fraglimit "0"
seta capturelimit "8"
seta g_teamForceBalance "0" //Don't let all players join one team 0=off 1=on
seta g_weaponTeamRespawn "3"
seta g_weaponrespawn "3"
seta g_syncronousClients "0"
seta g_inactivity "0"
seta sv_allowAnomymous "0"
seta g_enforcemaxlives "0"
seta g_antilag "0 " // RTCW 1.4 settings - Antilag turned OFF.
seta g_lockspecs "0"
I will be getting with Vix to get the league created as soon as possible.
Post edited by Seadawg^ at 3/12/2005 8:05:04 PM
Preseason Maps
Week #1: mml-church
Week #1: Assault
Week #2: Axis Complex
Week #3: Beach
Week #4: Castle
Week #5: Ice
Week #6: Infamy
Week #7: Sub
Week #8: Tundra (doc run version)
Week #9: UFO
Config:
//Punkbuster===============================
pb_sv_enable
pb_sv_cvarempty
pb_sv_kicklen 1
pb_sv_cvar rate in 2500 25000
pb_sv_cvar snaps in 20 40
pb_sv_cvar com_maxfps in 43 125
pb_sv_cvar cg_bobup in 0 0.005
pb_sv_cvar cg_bobpitch in 0 0.002
pb_sv_cvar cg_bobroll in 0 0.002
pb_sv_cvar cg_fov in 90 105
pb_sv_cvar cg_thirdperson in 0
pb_sv_cvar cg_shadows in 0 1
pb_sv_cvar cg_wolfparticles in 0 1
pb_sv_cvar cg_errordecay in 100
pb_sv_cvar cl_freelook in 1
pb_sv_cvar cl_timenudge in -50 0
pb_sv_cvar cl_maxpackets in 30 100
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw in 0.022
pb_sv_cvar r_ext_NV_fog_dist in 0
pb_sv_cvar r_flares in 0 1
pb_sv_cvar r_rmse in 0
pb_sv_cvar r_vertexlight in 0 1
pb_sv_cvar r_ignorehwgamma in 1
pb_sv_cvar r_intensity in 0 6
pb_sv_cvar r_picmip in 0 4
pb_sv_cvar r_mapoverbrightbits in 0 4
pb_sv_cvar r_overbrightbits in 0 4
pb_sv_cvar r_uifullscreen in 0 1
pb_sv_cvar r_shownormals in 0
pb_sv_cvar r_showtris in 0
pb_sv_cvar r_nocurves in 0
pb_sv_cvar r_swapinterval in 1 0
pb_sv_cvar r_texturebits in 24 32
pb_sv_cvar r_depthbits in 24 32
pb_sv_cvar cg_zoomDefaultBinoc in 20 100
pb_sv_cvar cg_zoomDefaultSniper in 20 100
pb_sv_specname "WTV-speakeasy.net"
// Weapons
g_maxFlamer -1 // max flamers per team (-1 is unlimited)
g_maxMauser -1 // max mausers per team (-1 is unlimited)
g_maxPF 1 // max panzers per team (-1 is unlimited)
g_maxVenom -1 // max venoms per team (-1 is unlimited)
// Ammo Allowances
g_giveAmmo 2 // enable/disable ammo giving/donating (2=multiple)
g_medicNades 2 // # of nades medics begin with
g_LTNades 2 // # of nades LTs begin with
g_medicClips 1 // # of spare clips medics begin with
g_engineerClips 2 // # of spare clips engineers begin with
g_grenadePacks 1 // default: 1 enable/disable LT grenade packs
g_maxClips 4 // max # of clips one can store in reserves
g_throwableknives 10 // Number of throwable knives. Default: 1
g_ammogivessyringe 1 //turns on/off syringes in ammo packs
g_ammogivespistol 1 //turns on/off pistol rounds in ammo packs
g_ammogiveshelmet 1 //turns on/off helmet in ammo packs
//Mines
g_mines 1 // enable/disable proximity mines
g_mineActivate 5 // seconds before an armed mine activates
g_mineAutoDisarm 0 // disarm mine when player limbos, 0=mine stays on
g_mineShootable 0 // whether mine can be shot at or not
//Headshot
g_helmetprotects 1 // helmet protection 0=off, 1=on
g_headshot 0 // turn headshot mode on/off
g_headshotDmg 50 // in headshot mode, damage per headshot
g_helmetDamage 20 // amount of damage first head shot takes
g_headshotShake 1 // enable/disable screen shaking on headshots
// Other
g_ASBlock 1 // turn on/off air strike blocking recognition
g_binocs 1 // 1-All, 2-Sold, 3-Med, 4-Eng, 5-Med & Sold, 6-Sold & Eng, 7-Med &Eng
g_playDead 1 // enable/disable playing dead
g_playDeadLook 1 // enable/disable looking around while PD
g_propDamage 0 // turn on/off property damage
g_shootLTPenalty 1 // turn LT damage return on = 0 off = 1
g_shove 1 // turn shoving on/off
g_shoveAmount 80 // amount of shove to apply
g_shoveNoZ 0 // turn z-axis shoving on/off (1 means off)
g_showRevives 0 // turn on/off printing revives in console
g_showTapOut 0 // turn on/off "tapped out into limbo" messages
g_startAmmoPenalty 0 // start ammo penalty time
g_sinkCorpses 0 // turn on/off corpse sinking (g_maxlives 1 only)
g_unlag 0 // turn on/off lag compensation
g_warmupDamage 0 // enable/disable warmup damage
g_watersniping 0 // enable/disable watersniping 0=off
g_waterRevive 1 // turn on/off underwater reviving
g_dragcorpse 1 // drag your teammate to safety
g_reviveInvul 2 // revive invulnerability time
g_spawnInvul 3 // spawn invulnerability time
g_MG42 1 // enable/disable enhanced MG42s (overheating etc.)
g_friendlyFire 1 // 0 = off, 1 = FF on, 2 = Damage return.
seta g_highAchievers 8191 // default: 4095 high achievers bitmask
g_dropBinocs 0 // enable/disable binoculars dropping on limbo
g_dropHealth 2 // # of med packs medics drop when they limbo
g_dropNades 2 // # of nades engineers drop when they limbo
g_dropObj 3 // default: 3 # of times a player can drop objective
g_poison 20 // default: 3 damage per second/disable (0 disables)
g_mineHints 1 // default: 1 enable/disable mine hints
g_readyUp 1 // default: 0 enable/disable ready-up system
g_shoveOff 1 // default: 0 enable/disable shoving team off ledges
g_smokeGrenades 20 // default: 15 smoke grenade time/disable
g_capAmmo 0 // default: 0 enable/disable forced ammo caps
g_unlockWeapons 2 // default: 2-any class can drop weapon
// g_unlockWeapons has 3 settings:
// 0 - disabled
// 1 - medics and engineers can drop their gun and pick up mp40s/thompsons/stens
// 2 - any class can drop their gun and pick up any weapon
// 3 - venoms/flamethrowers/mausers drop on limbo
//Software Settings
seta vm_game "0"
seta sv_pure "1" //Players with "unpure" pk3 files are kicked
seta sv_screenshake "1" //Allow the screen to shake
seta sv_allowDownload "1" //0=Players can't download custom maps from this server
//Change respawn times
seta g_userAxisRespawnTime "0"
seta g_userAlliedRespawnTime "0"
//recharge times
seta g_medicChargeTime "20000"
seta g_LTChargeTime "30000"
seta g_engineerChargeTime "30000"
seta g_soldierChargeTime "45000"
seta g_fastres "0"
//game style
seta g_maxlives "-1" //all players have unlimited lives
seta sv_timeout "300" //If no data is reveived from the client withint this time he is kicked
seta g_speed "330"
seta sv_maxrate "25000" //Don't allow a rate higher than this if you have a low bandwith server
seta sv_maxping "300" //Deny users with high pings to join
seta sv_zombietime "2" //Zombies are removed after one minute
seta g_gameskill 3
seta g_gametype "6" //Standard SW mode
seta sv_floodprotect "1"
seta g_timelimit "0" //set the timelimit
seta g_log "logs/games.log" //this is where I put my logfile
seta g_smoothClients "1"
seta g_forcerespawn "600"
seta g_allowvote "0" //Disallow the vote, you can still file a complaint
seta g_doWarmup "1" //give players time to choose calss and weapon
seta g_warmup "60" //Give the 15 sec.
seta logfile "3" //Append to exsisting logfile
seta g_filterBan "1" //denie banned users from playing
seta g_noteamswitching "0" //You may switch teams mid game
seta g_altStopwatchMode "0"
seta g_voiceChatsAllowed "4"
seta g_teamAutoJoin "0" //Set this to 1, and players will join the team with lowest number of players
seta dmflags "0"
seta fraglimit "0"
seta capturelimit "8"
seta g_teamForceBalance "0" //Don't let all players join one team 0=off 1=on
seta g_weaponTeamRespawn "3"
seta g_weaponrespawn "3"
seta g_syncronousClients "0"
seta g_inactivity "0"
seta sv_allowAnomymous "0"
seta g_enforcemaxlives "0"
seta g_antilag "0 " // RTCW 1.4 settings - Antilag turned OFF.
seta g_lockspecs "0"
I will be getting with Vix to get the league created as soon as possible.
Post edited by Seadawg^ at 3/12/2005 8:05:04 PM