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Shrub League Mines?

Historical capture recovered from the Wayback Machine · captured 2005-05-18 · 15 posts
Whats the point of having mines if its unlimited lives? i am just going to wait till respawn clock is 2 and run over mine, oooopps all that hard work for that mine and its gone.
1. Mine a place you can't cover in order for your team to know when they are coming.

2. Mine an obj. Takes time away from their clock which in turn adds time to your clock.

3. Kill at least one: Kill one person on their team in a rush and that means you are one person up in defense.

You want me to keep going?
Post edited by [ASF]aHIGHone at 11/18/2004 3:03:32 PM
Plz explain what mine does and how do you get past it or destroy it. Ive only seen them a couple times.
Originally posted by: [ASF]aHIGHone
1. Mine a place you can't cover in order for your team to know when they are coming.

2. Mine an obj. Takes time away from their clock which in turn adds time to your clock.

3. Kill at least one: Kill one person on their team in a rush and that means you are one person up in defense.

You want me to keep going?



These are all good points....mines are very much still effective with unlimited lives for those reasons
Originally posted by: hardcore_
Plz explain what mine does and how do you get past it or destroy it. Ive only seen them a couple times.


havent played on a server for a long time that used em, but if i remember right they shine red like dyno, they basically kill ya if ya get to close (proximity mine basically) and i think it takes like 2 to 4 nades to destroy it or something.

i might be way off though hehe

Post edited by greatone at 11/18/2004 5:25:03 PM
yeah keep going please because 1 guy can sacrifice. so continue.
bind x /alt pull out a dyno and hit that. that gives you a mine as an engy & a smoke grenade as an lt. Supposedly 2 nades make a mine explode but i've found its usually 3 sometimes 4 if they are sloppy. V44.
Great games tonight against Rockstar we had a blast, good sports, hope to scrim you guys.
Originally posted by: =SG=HeckLer
yeah keep going please because 1 guy can sacrifice. so continue.



lol, heckler bro, he actually answered that in his original response

"3. Kill at least one: Kill one person on their team in a rush and that means you are one person up in defense.
"
Mines also flash 2-3 times faster than dyno so you can tell the diffrence. You can also blow them up with an air strike and I havent tried it but maybe even a panzer.

Also there is quite a lot of stredgy behind a well placed mine becuase there are great places to put them were you cant throw nades on them on some maps without doing some globetrotter richochet nade off the walls or something.

Then there is allways the regular dyno plant that fools people into thinking its a mine lol
Mines shootable is set to 0, I dunno if that includes panzers.
Post edited by Psy|enc3 at 11/23/2004 2:27:06 PM
I think if mines shootable is set to 0 than they can only be destroyed by suicide or killing the engineer so his mine disapeers.
shootable mines could actually be shot with a gun to explode.
Originally posted by: AngelofDth
I think if mines shootable is set to 0 than they can only be destroyed by suicide or killing the engineer so his mine disapeers.


airstrikes blew some mines in our match. I know smgs cant blow em, maybe panzers.
Post edited by Psy|enc3 at 11/23/2004 6:35:53 PM
The config was updated i think after that match.

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