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Map updates?

Historical capture recovered from the Wayback Machine · captured 2005-05-18 · 40 posts
Ok, onto the next order of business: Maps

Theres been talk, here and there, of some issues with certain maps, 2 in question are Kung Fu Grip and Infamy. My question to everyone is this, are we happy with the maps we are and arent playing on?

Voice your opinions on maps you'd either like to see added, or removed.
While playing the standard maps are ok and all i still like the customs that we were running. Yes there were some very long matches and i know that was a problem But i still like them. Maybe we could bring a couple. I never thought i would say this but the one type i did like was capture the flag maps. This ladder was made to be different so lets be different.
Same here. I know those dual obj maps can be a long match but those were fun times. Maybe toss one of two of them back in the mix. That way it wouldnt be an every match type of thing but you would catch one every now and then. Say hydro dam 2 and depot 2. Fun maps and of course just my opinion.
Were we still within the summer months, I'd not be particularly concerned about dual objective maps (i.e. Hydro)... in fact, I like them. But we're now fully into the active school season. Many clans have school aged players with curfews on school nights. I'd hate to see a clan have to take a loss due to the play going too late into the night and players having to drop out. Instituting dual objective maps now would be roughly equivalent to initiating a type of "age discrimination"... something I'm opposed to. Some of this ladder's best players are of school age... lets not force them out when "real life" (school) has to take precedence to "the game".
The school thing seems reasonable. But personally I go to school 2 times a week, so I dont care

As for new maps. I think we should go back to more custom maps. Custom maps and shrub always seemed to go hand in hand
Well personally, i would like to see just standard rtcw maps, ice, beach, base ect...When SS had a match with TBA on kung fu grip we started at 10 p.m. and didnt end till 12:30 in the morning, thats a very long game. its not the fact that i didnt have fun or i was tired its just that it was very long and frustrating cause in the end i had noticed that both teams pretty much did the same thing i.e. strats when it came down to it, just a thought.
I just hate Kung Fu Grip. I'll support petition against Kung Fu Grip.
As much as I like some of the dual obj maps, they create too many issues for competition play, they werent really made with competition in mind, more for large scale pub play, so unfortunetly adding a dual obj map isnt on the table atm.

Throw out any single obj map you'd like to see added, like, maybe Frostbite for an example, and we'll see about adding it. Same goes for removal, throw out a name you'd like to see gone, Kung Fu comes to mind, cool map, but wasnt really made for competition either imo, but removal depends on a majority decision for sure.

Its pretty much all up to you guys, just wanted to spark the discussion.
Post edited by Hotniks at 9/29/2004 8:02:39 PM
Although I was hoping to beat my record of 3 axis trapped in the fish tank at the same time, I suppose I can let it go.

Kungfugrip could be laid to rest...
Due to popular demand, effective today, Kung Fu Grip has been removed from this ladder
Fare thee well, Kung Fu Grip...
Boooooooooooooo!
What about Infamy...lets scrap that one as well.
I'm all for removing maps people dont want, but at this point, lets add a map for each one we remove, that way we still have a good amount for the map generator to pick from
I liked Infamy.

I think Bunker and axis_complex would be good. Maybe we could tryout floodedtown_v2 as well.


I think the best way to test out these maps is just get clans to scrim eachother on them and see what ones work out best. Dont base your opinions on pub play. I would personally like to see more costom single obj maps because I get sick of playing beach, base and assault every fucking match.
axis complex is now added to the rotation
how about the old fort padborn (im sure i didnt spell that right) but it is a fun map. On the otherhand its probably another map where you tie all night long.
another map that should go is trench toast (what a gay map)
the toast rocks man!
TrenchToast is ok by me.
WELL I HAVE TO AGREE THAT INFAMY SUX ASS PERIOD!!!
DUMP THAT MAP AND ADD.....UMMM
THE RIVER
OR
BRIDGE!!!
OK THERES MY 1/2 CENT!!!
Bridge has been done... and went bad
The only reason I ever heard for bridge being removed was that is was too small for 16 players, but its a 6 on 6 ladder now. So, if we are going to have dual objective, I prefer it to destruction.
As per one of my previous posts dual obj maps arent on the table right now.
OK WHAT ABOUT THE RIVER MAP?
Frostbite is a good single objective that is used in the league. I'm sure it would do well here.
Originally posted by: Anikan
Frostbite is a good single objective that is used in the league. I'm sure it would do well here.


I thought so too but someone mentioned to me the map doesnt work in shrub? dont know havent checked it out
HOW ABOUT SOME OLD SKOOL MAPS LIKE HORUS2, VEMORK OR EVEN XLAB :O
I went and tested the Frostbite maps today. The te_frostbite doesnt end when the allies have transmitted the docs. The mp_frostbite does. Other than that both seem to work fine. I planted all the dyno's and what not, all went well. I am sure you would want to look at both, but it appears the older version would be the correct choice if we are gonna use one of them. I have them both on the !f server if u dont have access to them. gidday
cool thanks Ani.
How about getting rid of Random map picking. It is a good Idea in therory but we seem to keep running up the same maps over and over again.

How about we just do like most osp ladders and choose 1 map each and do best 2/3 on them.
Ani dont like that Joe. Ani dont like having to prepare for two maps for one match. I like the generator. If not for it who would choose maps like Infamy, Trenchtoast, Destruction and the like. I vote to keep things like they are. And thanks for your support.
What eva... I just find the same maps are getting picked over and over. And If i had to choose one I would probably pick some of the obscure ones when it came to a match (because no one has strats for them.. making it harder)
A WEAKNESS I SENSE IN THIS PADONE OF YOURS ANIKAN :O
10 pick or a poll hows that?

eh either way my choices.

1.Breakout
2.beach
3.base
4.ice
5.assualt
6.Infamy
7.ufo
8.depot
9.tundra or frostbite.


and finally!!!

10.Axis complex!!!
1) BEACH
2) BASE
3) THE RIVER
4) AXIS COMPLEX
5) DEPOT
6) FLOODED TOWN 2
7) VILLAGE
8) UFO
9) KUNG FU GRIP (ORIGNAL VERSION)
10) ASSAULT
AHH HELL HOW ABOUT GOOD OLD MARKET GARDEN :o
I honastly wouldnt mind seeing some dual obj.... But I dont think people would like to stay up to late
YEAH SOME DUEL OBJ MAPS WOULD BE FUN.....BISMARCK WAS GOOD DUNNO WHY IT WAS TAKEN OFF.

THIS WOULD KEEP MOST TEAMS FROM CAMPN THE DAMN OBJ AND WHAT NOT...CMON LETS HAVE AT LEAST 2-3 DUEL OBJ MAPS FOR THE SHRUB LEAGUE!!!
Actually in many cases it increased camping because now both teams could camp. I think what needs to be done is we should cap the time for dual obj maps (say 25-40 min) make the winner who ever has least amount of skulls. This may stop the camping

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