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3v3 League Season #1 Information!

Historical capture recovered from the Wayback Machine · captured 2005-03-09 · 49 posts
League start

March 3, 2005

Match Day

Thursday

Default Match Times

9:30pm EST - eastern conference
10:30pm EST - central conference
10:00pm EST - inter-conference

Map rotation

There will be a fast n' furious 6 week season, after which there will be a 4 week playoffs in which the top 16 teams will battle for #1. In order to keep the overall season short, keep things fresh, and reduce burnout, there will be no preseason.

Regular season rotation:

1) Reactor
2) Supply Depot
3) Railgun
4) Frostbite
5) Ice
6) Delivery

Playoff maps will be announced towards the end of the season.

Rosters

Teams will need to have a minimum of 3 players in order to be assigned a division. In order to ensure a match in week #1, they should try to have this done by 2/26/05.

Roster locks

After week 5.

Notable Config Settings

team_maxmines "0"
team_maxpanzers "0"
team_maxmortars "0"
team_maxflamers "0"
team_maxmg42s "0"
b_riflegrenades "0"
team_maxriflegrenades "0"
cl_maxpackets IN 30 100


Additionally, Railgun and Dubrovnik have been added to the 3v3 ladder map pool.


So get those rosters filled and have fun!
Nice! Thanks for the informations
What is the love with Railgun again? Other than that, looks sexay!
Okay, I'd like someone to explain to me why we have disabled landmines, and riflenades, and all soldier weapons.

I'm not asking for unlimited panzers and 500000 mines, but seriously, I'm decent with smg, but give me mines and a riflegrenade, I'll camp a whole team in by myself. I'd like to see 6 mines, 1 riflegrenade, 1 of each soldier weapon. Its been my opinion that clans should be anble to use what weapons they want, basically. You've told us we are using SMG's. I should be able to choose if I want to take a riflegrenade. I should be able to plant a few mines outside of spawn to wound and slow the enemy down, I should be able to do these things, but I can't.

You've taken alot of the ET strategy out by limiting all these things, I'd just like to know, why? I'll still play, but I can't help but feel that my better qualities (and my team's) are being hampered.

You're free to use rifle nades, mines and heavy weapons in the 6v6 league, 6v6 ladder, 7v7 ladder & campaign ladder.

They are not in the 3v3 config because they ruin the gameplay. They would be disabled in an OLTL config for the same reason.
Originally posted by: {Zer0}McCreary
I'm decent with smg, but give me mines and a riflegrenade, I'll camp a whole team in by myself.


That is basically the reason right there. In 3v3 it would be too easy for 1 person to nuke some of/most of the team with a pazer each rush on defense. The '1 man panzes' that are laughed at then equates into killing a third of the opposing team. Same basically goes for the other spammy instruments. It seems like you might like the 6v6 league better, it has settings close to the ones you mentioned.
Post edited by Rec+or at 2/17/2005 11:30:02 PM
Originally posted by: Rec+or
Originally posted by: {Zer0}McCreary
I'm decent with smg, but give me mines and a riflegrenade, I'll camp a whole team in by myself.


That is basically the reason right there. In 3v3 it would be too easy for 1 person to nuke some of/most of the team with a pazer each rush on defense.


Then that is their problem, isn't it? Same with the panzer, its not like we're giving just one team the mines and the panzers, seriously.

And, lets be honest, on a 6v6 if 3 people got owned by a panzer shot, they'd be retarded, and you'd probably call them idiots for being so close together. Don't you think the threat of a panzer on a 3v3 would cause teams to be extra cautious, knowing that they could all be wiped out with a single shot. I know what else could kill a whole team, airstrikes, and artillery, those are still allowed.

I see no reason for them to be disabled, I'm going to continue to give reasons why they should be enabled.

Everyone has the same stuff. Some teams won't use mines, because they find them ineffective, same with panzers. Overcoming these problems are part of what makes ET, ET. If I want an smg 3v3 I'll go play CoD. ET is way better, because it has this diversity. Basically in this league, the team with better smg skills wins, I know, not always, but basically thats it.

6v6 and 7v7 would be fine, IF we could find people who could consistenly make it, we've looked into that MANY times, however, with this 3v3 league we figured our problems are over, only to be confronted with nothing of what makes ET, ET. And you know what? On a 6v6 mines and riflenade+panzer = camped spawn, thats 2v6 but no one seems to be caring about that. (which is still 3 campees per camper) You know why, because that's the way it works, if a team has those skills, WHY must they be taken away? They aren't taken away on 6v6 or 7v7, only on 3v3. I'm just asking for a little consideration, I've worked hard to be good at riflenade, my team has worked hard to find and use mines effectively, my roommate is an excellent panzer (hes in a different clan playing in a 6v6 ladder, btw, he said he wouldn't play 3v3 because of the restrictions), but in this league our skills are usless. A 3v3 is great for smaller teams, or new teams with few players, but still you haven't really explained as to why we can't use mines and the like in 3v3 league.
Post edited by {Zer0}McCreary at 2/18/2005 12:04:54 AM
{Zer0}McCreary you obviously haven't had match against 3v3 with h/w setting on. You will realize how ridiculous it can be on some or many map. basically later we won't have any decent 3v3 map to play on if we had panz enabled and so on.
Yes, I have. No, it wasn't rediculous.

Originally posted by: TheSeph
basically later we won't have any decent 3v3 map to play on if we had panz enabled and so on.


I don't understand what you're trying to say, please rephrase that.
Originally posted by: {Zer0}McCreary
Yes, I have. No, it wasn't rediculous.

Originally posted by: TheSeph
basically later we won't have any decent 3v3 map to play on if we had panz enabled and so on.


I don't understand what you're trying to say, please rephrase that.


How about this for a rephrase: GIVE IT UP, IT'S NOT HAPPENING!

Heavy weapons certainly have no place in 3v3. Rnades and mines I think in a very limited basis would be ok. But the majority of people it seems that play 3v3 would completely disagree and I've already learned that getting a cfg changed around here is damn near impossible. So your best bet McCreary is learn to deal with it, that's what an admin told me when I tried to explain my side of the story on why I didn't like a cfg. I realize that is not what you wanted to hear, but that's the way it is around here.
heres an idea {Zer0}McCreary stfu.

the league aint changing for you.

The restrictions work well now go back to shrub.
Or learn how to shoot with an smg instead of noobing it up with mines and rnades.
Originally posted by: $t0rM
What is the love with Railgun again?


It's an experiment, really. The love it/hate it crowd is pretty set in their ways for 6s, but for 3s it's a different situation. It'll be almost impossible for Allies to lock down the depot, so they'll be forced to have a fluid depot/switch/tug/spawn/gun defense. And, if people hate it, it won't be there next season - but it can't hurt to try.

And since the season is shorter, each week is more important for playoff seedings. So teams will be forced to actually try and give it a fair shake instead of just pub it. Muahaha!
hmmm. would you like to have someone like noogen constaantly camping you spawn and killing at least 1 if not 2 or all three people with the panz. the the 2 people who are left run into mines? there goes a minimum of 20 seconds. with a decent team and decent spam from the defense a cap would be impossible. my suggestion is you dust off your smg.
Originally posted by: Digm
Originally posted by: $t0rM
What is the love with Railgun again?


It's an experiment, really. The love it/hate it crowd is pretty set in their ways for 6s, but for 3s it's a different situation. It'll be almost impossible for Allies to lock down the depot, so they'll be forced to have a fluid depot/switch/tug/spawn/gun defense. And, if people hate it, it won't be there next season - but it can't hurt to try.

And since the season is shorter, each week is more important for playoff seedings. So teams will be forced to actually try and give it a fair shake instead of just pub it. Muahaha!


Good point Digm. Some maps do play better with 3s than 6s. Like Reactor for example, much better as a 3v3 map. BTW, what version of Reactor will we be using, the new v3 or the one just used for the tourney?
Any consideration for secret weapon for league play? Seems like it's a decent 3 vs 3 map at least in the ladder play! Also, railgun is a pretty good map, unique! One more thing, maybe i'll get blown away by this suggestion, but what about Password 2 for 3 vs. 3? Seems like this older map was made for this configuration, and I always thought it was a very creative map myself! Go ahead flame, but I still think that map is excellent for 3 vs 3
What version of Reactor? _b2, the version played in preseason or _b3, the version released 2 weeks ago?
Originally posted by: NeOMario
Any consideration for secret weapon for league play?


Yeah, sos seems like it could be a good 3v3 map in league play.
Originally posted by: $t0rM
How about this for a rephrase: GIVE IT UP, IT'S NOT HAPPENING!


Originally posted by: Philth
heres an idea {Zer0}McCreary stfu. The league aint changing for you. The restrictions work well now go back to shrub.


Originally posted by: _Lust_
Or learn how to shoot with an smg instead of noobing it up with mines and rnades.


I really like it when a guy asks a question, without any ill intent and then a few "internet tough guys" come in a just have to bad-mouth him. Real classy. Makes one think about why those replies come in like that... but then again that’s beside the point. (So why even write that stuff? Oh yeah I forgot, to make you look cool... riiiiight. Real mature.)

Back on topic:

{Zer0}McCreary's question was very pertinent. We will all agree here that Enemy Territory is a game based on team play, shooting ability and tactics more than most games out there. The team at Splash Damage and Id incorporated different classes with different abilities and weapons for a reason. Balance.

Take out some (most?) weapons and classes and you will affect game balance.

I've been moderating the http://www.enemy-territory.com forums for about a year and a half now and I've seen countless threads on weapon restrictions, game mods and other ways to make this game different. Most, I find, are just reducing the game to a simple shoot'em up like Quake or Counter Strike. It’s a shame. This game is so diverse.

I see the point most will try to make here... 3 players on each side means a single nade or panzer, or even mine can take out an entire team.

But wait, shouldn't a so-called "competition" team be able to survive/counter/dodge this? Or is a good player just one that can shoot an SMG better?

McCreary is right, if you include a class, then BOTH teams are allowed to use it. But remember, using a class means you are not using another. In a 3 vs 3 this choice has even bigger repercussions. If Axis decide to use a panzer, its their choice, but they could have used a medic, or eng, or FO... but they didn't. So they will have benefits but ALSO may suffer from not having another class. Same goes with Allies (use your imagination; I'm not going to write a whole thesis on "tactics and the implication of class choice" here...). Most people who stop and really think about it will see that most teams won't select the soldier class even though its there... they prefer having one more medic or engineer instead. However, the team that does chose to have one better make good with it... think about it.

The fact is, team size doesn't matter much. Its just more frustrating when you get beat.

It really depends on what you want to achieve. Most so called "leet" players are deadly with the SMG. They just hate it when they killed by an MG, panzer, riflenade or mine because they just don't like dying. They think they are so good that they should always be fighting the way THEY can win, with an SMG. They call panzers names and cuss at the player who found a way to be more clever, use tactics, use the terrain to his advantage, and even though he is a worse shot, kill the "leet" dude. "It take no skill to kill with a panzer." Agreed. It takes "less" skill. So if you are really a better player, why complain? You should have been able to kill the panzer before he got his shot off if you are so good... (get it, you're just complaining about your own lack of forethought and planning and tactics). I know... its frustrating... but hey, at least you know the other team

I wrote all this with the soldier in mind but everything is applicable to the rifle grenade (not a very "easy" weapon to use), mines (everybody knows where people put them, and besides, your medic can always revive you), flamer, mortar (if you use a mortar on 3 vs 3 you better be damned sure of what you're doing or else you are creating a 3 vs 2 situation for the rest of your team...) etc.

Now I'm not saying I'm my opinion is better than anybody else's or that I'm right. Heck I'm a soar loser and I admit to it freely. But one of the things that I really like about this game is that having different weapons and tactical opportunities allow me to have different ways of beating better players than me. I'm average at best. Yet there are things I can do to beat even the best SMG shot out there... I can hide with a panzer; I can plant mines in new and different places; I can use stealth; I can... well... you get the idea.

Taking that away, to me at least, is like you are saying that you will restrict weapon usage so as to assure yourself that you can beat people. It’s a form of elitism. You are just saying to me: "I don't like these weapons because I'm not good at beating them..." Aren't you supposed to be a "competition" player?

We (McCreary and I) know that TWL won't move for just us. We were asking a question. We appreciate the answer we got from the TWL administration, although I think it was a little short. I think TWL is just trying to please the most players they can (which is very reasonable, from a purely marketing point of view, if you don't understand this, go to business school like I did). Its my perception that the majority of the players here (please God make me wrong on this) fall into the panzer-bashing type of player I mentioned above. It’s a shame. But we'll live with it. And more importantly, we'll have fun.

Thanks for your time reading this. Clan {Zer0} will still participate in the 3 vs 3 whatever the settings are. We just wanted to know why they are like that. But now we see its for the "leet" players.

Not the players with brains. (Just kidding Its all in good jest.)

I know some of you will answer this post with a "stfu" type answer. Please, let us all know how little intelligence and maturity you have and how "cool" you are. Go on, you know you want to...

If the administration would like to elaborate further, it would be greatly appreciated.

See you on the battlefield...

Originally posted by: {Zer0}JamesBOMB
[ld like to elaborate further, it would be greatly appreciated.

If you're wondering why not a lot of response has occurred, this topic was covered rather extensively just last week.

You're welcome to take a peek at the "config updates" thread above, if you're interested in the answers we provided then.

Durinia
ET Competition Manager - ET Ladders & ET Fortress
First off, thanks for quoting only part of my response and apparently deciding to ignore the rest of it. I think what you James, McCreary and maybe the rest of Zero needs to realize is that you can write posts 10X bigger than that last one and it will not change anything. Just go ahead and read the other 10+ pages worth of people saying that they don't like the new cfgs. The TWL admins feel they are doing what is best for the game and are not about to change what they have done. Whether you agree with them or not makes no difference at this point.
Thanks for your time reading this. Clan {Zer0} will still participate in the 3 vs 3 whatever the settings are. We just wanted to know why they are like that. But now we see its for the "leet" players.


This is my last response on the matter. It's been covered numerous times in numerous threads, and nothing will be changed at this point.

We're trying to make the 3v3 format the best it can be - a fast paced, exciting variation of the format we are all used to.

It's a bit shortsighted to say that the team with the best SMGs will now win. Realistically, that is usually the case no matter what the settings are. A team can use all the heavy weapons they want, but if the other team has far superior guns they will win. However, if your focus is on teamwork and strategy, it is not nearly as cut & dry.

This is purely an issue of (broken-record alert) gameplay. Having instagib weapons slows down gameplay, since it's quite easy to kill and gib multiple players with one shot - forcing them to sit out. So, to speed up gameplay, we've taken them out. Does it change the game? Sure. But we feel it changes it for the better given the format - and the vast majority of players agree. Frankly, if we enabled heavy weapons, rifle nades and mines - you'd seem more teams leave the league than join.

Thanks Digm! Now thats a sensible answer!

I see your point and I agree given your objectives of fast-paced gameplay.
Originally posted by: {Zer0}JamesBOMB




The fact is, team size doesn't matter much. Its just more frustrating when you get beat.

Ummm how does it not matter you have a team of 6 3 guys can get panzered and you still have 3 guys left. That makes one player only able to take out half a team as opposed to a whole team.

Originally posted by: {Zer0}JamesBOMB

It really depends on what you want to achieve. Most so called "leet" players are deadly with the SMG. They just hate it when they killed by an MG, panzer, riflenade or mine because they just don't like dying. They think they are so good that they should always be fighting the way THEY can win, with an SMG. They call panzers names and cuss at the player who found a way to be more clever, use tactics, use the terrain to his advantage, and even though he is a worse shot, kill the "leet" dude. "It take no skill to kill with a panzer." Agreed. It takes "less" skill. So if you are really a better player, why complain? You should have been able to kill the panzer before he got his shot off if you are so good... (get it, you're just complaining about your own lack of forethought and planning and tactics). I know... its frustrating... but hey, at least you know the other team

Umm welcome to competition where no one calls you a panzerpuss. We all know panzers are part of the game and valuable however it doesnt matter how leet you are a panzer is too restricting to game play when there sonly 3 to a team.



Originally posted by: {Zer0}JamesBOMB


Taking that away, to me at least, is like you are saying that you will restrict weapon usage so as to assure yourself that you can beat people. It’s a form of elitism. You are just saying to me: "I don't like these weapons because I'm not good at beating them..." Aren't you supposed to be a "competition" player?

How do you kill a panzer thats spawn camping you? Apparently you havent played with someone good enough to spam the living shit out of you. We arent complaining because we cant handle them we are complaining because we dont think it would be much fun. Stop thinking you're uber amazing at this game (for the record i aint either) and that you can rage guys with a panzer or find a tactic around you, there a smarter better players who will always find a way to get you.

Originally posted by: {Zer0}JamesBOMB

I think TWL is just trying to please the most players they can (which is very reasonable, from a purely marketing point of view, if you don't understand this, go to business school like I did).

o.O business school congratulations glad you're wasting what you learned in "business school" retorting to people on a fucking video game forum. P.S. what kind of school taught you how to spell? Maybe im just a SOAR loser?

however all flmaing aside, see you on the battlefield.

Thanks for proving my point about "stfu" type posts Philth. I won't bother replying because there is no point in it and you or someone else would just continue flaming. The admins already have enough work as it is, lets not give them any more.

Lets just call this a difference of opinions.

And for the record, I'm French (Quebec) so I'm allowed a few spelling mistakes here and there.


Originally posted by: _Lust_
Or learn how to shoot with an smg instead of noobing it up with mines and rnades.


Originally posted by: Philth
Umm welcome to competition where no one calls you a panzerpuss


We've taken time to consider our arguements and present examples, knowing nothing would change, we merely have stated our opinions (backed up with facts), and we are satisfied. You've said nothing but shit to us, provided us with the helpful input of FUCK OFF!, or, you n00bs have never scrimmed before, have you?

JB speaks english and french, fluently, so what if he's gone to business school, where did YOU go to school?

But that doesn't matter, and neither does your opinion (which you are entitled to) because you have no facts.

I'm satisfied with the Admins response that they want faster paced gameplay, that's fine with me.
Originally posted by: {Zer0}McCreary

JB speaks english and french, fluently, so what if he's gone to business school, where did YOU go to school?

whoa there fella, thats a nice thought but everybody knows that jb= Jonny-b:Ballz the do nothing admin. Get your referances correct
http://www.frigginwizard.com
Well now with all that crap aside, can we get back on topic here?

What version of Reactor is the league going to use?
I just found it funny that you were whining because you wouldn't get to use mines and rnades and actually have to use SMGs. If you don't like my opinion of you, too bad.

I also went to business school, and have a master's degree in finance. So what?

I just hope we get to play you this season. We'll leave it at that.
Post edited by _Lust_ at 2/18/2005 7:51:34 PM
p.s. french is my first language too...where did you go mcgill?
I went to business school too, but I can barely manage English
Originally posted by: _Lust_
I just found it funny that you were whining because you wouldn't get to use mines and rnades and actually have to use SMGs. If you don't like my opinion of you, too bad.

I almost always use smg, but I have some mean riflenade skill, why should I not be allowed to use it? Thats all I asked, never did I whine, I've spent most of my posts defending myself from baseless attacks. And you are more than entitled to your opinion of me, whether or not its justified. And why must I 'actually' use smg, its not like panzers and riflenades were added in by some 3rd party, they are part of the game. Its not like using a panzer or mines are cheating.


Originally posted by: _Lust_
I also went to business school, and have a master's degree in finance. So what?


I never said it mattered.

Originally posted by: Philth
where did you go mcgill?

Since no one else in this thread is named mcgill, I'll assume your talking to me. I go to the University of Missouri-Rolla.
and i thought you were french...dont know what mcgill is.

as in the school in montreal. but wtrv.
for the love of all things good and right in this world. They already answered the question of "why cant I use it" in regards to rifle nades/mines/panzers. There are several other formats out there that allow you to use these things.

In this specific format they are removing those things to create a fast gameplay. The allies are supposed to win fast, then you in turn attempt to beat that time faster. Instagib weapons with a 3v3 create full holds.

So please do us all a favor and drop it.
http://www.frigginwizard.com
Wow.. just wow.

If you honestly think rifle grenades and mines belong in 3v3 then please migrate to STA so we can have all the trash in one bin.


____________________________________________________________________

clan #syndrom gamesurge
Originally posted by: {Zer0}McCreary

Originally posted by: _Lust_
I also went to business school, and have a master's degree in finance. So what?


I never said it mattered.


Actually, that comment was directed towards JamesBOMB IRT his post on the first page of this thread.

Must suck to go to Rolla (doesn't seem like there's much to do down there). I heard it's like 3 guys to every 1 girl. I guess you're in engineering? I live in St. Louis, so that's how I know about UM-Rolla.

I'm leaning towards keeping b2 for 3v3.

I've played both, and the changes to b3 are better in my opinion for 6v6, while b2 is better for 3v3.


Official word will come within the next 2-3 days - if people feel strongly one way or the other, feel free to discuss here.
Originally posted by: kekkyoku
Wow.. just wow.

If you honestly think rifle grenades and mines belong in 3v3 then please migrate to STA so we can have all the trash in one bin.



seriously, I don't even know where to start in response to this. So, I will start with this.

You are an idiot.

Now, this doesn't mean I believe rifle nades or mines belong in 3 v 3. Rifle nades and panzer probably don't. And mines would definitely need to be limited to 3-5. However, to attempt to insult someone by telling them to migrate to STA is interesting. In STA, you wouldn't have any idiots like you criticizing others' viewpoints. So if you want trash, I think I've found where it is. And there's no need to respond because you'll probably just make yourself look like a bigger idiot, so I would just cut my losses and never speak again.
@Digm, OK
Thx for responding Digm. I agree that the b2 version is probably better for 3v3.