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4v4 Baserace_beta2 ladder

Historical capture recovered from the Wayback Machine · captured 2005-03-19 · 42 posts
I propose the idea of a 4v4 Baserace_beta2 ladder for TWL. The map isn't like competitive but its a fun map (Obj: first team to build thier base, steal 18 parts, wins the map. The map is a bit big but its simple. There is a wide expanse of flat fround with small buildings and ruins in the middle. The bases are on each side of the map and the teams have to steal thier parts from the other teams base then take the parts back to thiers. There is also a system of passagways underground and trenches to get to almost anywhere in the map. There are different things to build in your base, 3 diff. kinds of walls, diff buldings that power you up, rocket towers , bunkers, ect.)

Me, vR|Nos, Absurdo+Menace have been playing this map for the last few weeks on the weekends and there seems to be some interest in it. I think it would be more for fun than comp.
*Please dont judge the map before you have played it.
*Also, please give it some thought.

Thnx,
Axium

I agree that this map could be a more relaxed comp map. Myself marco absurdo refuse interpol axium sedition guys and 4 of the pov guys scrimmed it, we had fun we enjoyed it. The map is a LOT of fun and requires some teamwork to get the parts(other team can have fences guarding the front of the base so you have to run through a crossfire laden entrance), hell i would admin it if you would like.


I propose no landmines, 45 minute timelimit(only played once, since both sides are attacking and defending at the same time), and no soldiers. I know what TWL would look for in this ladder, 20 teams with interest an admin ect ect. This may seem premature to want to have a ladder over one map. But this map contains many aspects of et that are more than the average map. Both the axis and allies attack at once. There is an elaborate network of tunnels underground leading to each base, and you need a strategy of what to build first with your parts, walls, panzer tower, mg, health and ammo. Responses?
Post edited by vR|NoS at 1/25/2005 4:18:13 PM

GTFO of my sig
wow stfu noob
Great idea! this map is really fun and need more teamplay than some maps we are playing in the regular sw season. i would definately play a ladder in this map. TWL should seriously take a look in this idea.
srry the poor english
Post edited by Absurdo at 1/25/2005 4:36:27 PM
absurdo and nos

SECKSEY BEEF
I think this would be a great idea. It's the most fun map I have played and is actually one of the most team-work based map out. After scrimming menace on baserace and also winning the championship (yes we over came the ping hacks.. keep trying beta) it would be an ideal map to play competively. Whether landmines are limited (which would be nice) I think it would be a pretty succesful ladder.
Indeed, Baserace is one of my favorite maps (hehe)
Question:

Why not do a trial run of this without TWL to prove that it would work and that the interest is there?
YOUR ARE AN IDIOT AXIUM GTFO
Originally posted by: (CAN)Shaman
Question:

Why not do a trial run of this without TWL to prove that it would work and that the interest is there?


we dont have http://leaguemanager1.04.exe installed ... the whole point is league interest and we cant just test it with people ourselves
i like the idea and i like the map. i just wish the map was better designed to not be etheadshot. find the author and tell them to make a comp style one ;P
Its a fun pub map for sure, but for competition it tends to spread out the skill gap between two teams. As one team caps the parts, it makes it easier to defend, and just snowballs from there.

We are testing out playing with no XP because of this problem, imagine the terror as matches get to be long.

Fun for pubs, not so great for competition. =/
I enjoy the map myself but what I see it coming down to is you are asking for a ladder with one map. I don't care how much I like a map, overplaying it just tends to kill the fun. I could see enough ethusiasm at first then 3 months down the road seeing nobody wanting to play it and eventually the ladder dies.
The time limit would be 30 minutes Imo

*Good point storm, i mean it wouldn't just have to be baserace, but we could also incorperate other maps twl doesnt use.

but i mean baserace is awsome, and id like to see maybe a ladder for fun, i mean you wouldnt have to play everyweek, also it would help for teamwork.
This is the kind of map that makes for a great Saturday night pug. I couldn't really see any kind of real competition being built around it. Maybe add it to the 6v6 ladder or something like that but not have it's own ladder with a completely different rule set. I mean look at how popular sillyctf got and they didn't really do anything with it competition wise.
Bump Plz
I know the Left clan has played this in pubs together and has ideas of scrimming this map. We'd be up for a ladder on it
Perhaps I am wrong but I remember Cpt Triscuit saying the map was dynamic meaning that every time you load the map, there are different things in it. Different structures, trees, and even trenches. This is why the new version eats your frames like Skeeve at a cookie eating contest :o

This could allow for the same map to be played on a ladder. I think it's a good idea and should be considered. I am pretty sure my clan would want to take part in it.

me, nos, absurdo and others have been playing this map on the weekends for weeks now, and nothing changes, everything is the same.
I have a pretty shitty computer and a config that has like no detail, i get about 70 fps.

its a leet map
signed.

Love the map. But one suggestion. Remove the time limit... you play until someone's base gets built.
i think i played a 4v4 like that, that went to be about 2 hours+

we need a time limit ofl ike 45 mins or somthin
Im suprised no admins from TWL have posted here yet, and gave me thier views.
Originally posted by: Axium
Im suprised no admins from TWL have posted here yet, and gave me thier views.


Lol, what's that tell ya.
I pubbed this map with a clanmate on some noob server, it was actually pretty fun.

Teams were 5v6, but it took about 10 minutes to complete. Most fun i've had pubbing in a long time

I'd sign my team up if this ladder was created.
__________________________________________________

#team-commies
http://irc.gamesurge.net
Perhaps a couple of similar maps could be created by some of the mapping experts.
I don't TWL is going start anything for just one map.

BBr|ET Clan Leader
We've scrimmed a couple different versions of baserace and its pretty fun. beta2 is a nifty because the previous version allowed for cross map sniping basically, which absorbed all the fun out of it. I do miss those destructible tombstones though . Not sure if we have time to play in a league/ladder but it definately has the fun factor involved when you play, and I can see why there is an interest in it. Axium. vR|NoS
Post edited by Goda at 2/4/2005 12:26:21 PM
Baserace_b1 is better than the second version. The first is great shooting practice, but with an objective. Snipers arn't that great - the fog takes care of it so that an SMG sees a sniper if a sniper sees the SMG, and it's close enough so that the SMG can kill the stagnant sniper. in _beta2 the missles are homing - you can't avoid it, so it's pointless. And I'm not very fond of the "buildings". If baserace_b1 had better graphics and a little more texture to the ground, it would be better, but as is I still love it.
ive avoided those panzers easily
1. DONT GO IN THE MIDDLE
2. LEARN THE UNDERGROUND AND GO THERE
3. DODGE EM

i do it all
You can't effectively dodge them, you can avoid them. Sorry, bad choice of words in my last post.
Post edited by (CAN)Someone at 2/6/2005 12:01:32 PM
well its still a fun map with the obstacles
I've played this map for so many hours it's not funny. It's an extremely fun map! and yes it focuses on more team play than anything. Only problem is how would you set it up configurally speaking. Would you set it up for you have to complete the base or the one with most construction boxes wins. The full base set up can take hours if you have good defenses. I know i've played that map 5 hours straight one night before we finally got the last construction box completed. Just a thought.


Tom
It's really fun. Most boxes after 1 hour is the winner IMO.
If tehre was more than one "base race" map i bet twl would consider a ladder
Originally posted by: fa-dismal
It's really fun. Most boxes after 1 hour is the winner IMO.


Divided by 2 or 3.
Post edited by (CAN)Someone at 2/7/2005 2:51:16 PM
I too have playedthis map since it came out for ET, the newer version has some nice changes although the tunnels are confusing as hell. I'd support a ladder format as long as there was interest.
Id be in, if there was a ladder for it maybe more than a 4v4 more like a 5v5.
General rule of thumb for any implemented map:

1) It has to be a finalized or an RC (release canidate)

2) Uhh, that's about it.
-----------------------------
:: ^WJ|Pagan
Originally posted by: Pagan
General rule of thumb for any implemented map:

1) It has to be a finalized or an RC (release canidate)

2) Uhh, that's about it.


Well maybe it's time to find the person who made the map and get a finalized version because there sure seems to be some demand for competition on this map.
Originally posted by: LEFTHANDZOR!
If tehre was more than one "base race" map i bet twl would consider a ladder


there is baserace_b1

and:

baserace b_2(Beta 2)

it has been around a long while now and i dont know of another release
Originally posted by: fa-dismal
It's really fun. Most boxes after 1 hour is the winner IMO.