Hey @ all,
about 2.5 weeks ago I released The River II and now I m promoting it a bit among competitive clans and leagues.
Some of you may know the original from RtCW which was TheRiver by TC. I re-mapped it and adapted it to SW gameplay in ET, working close with some competitive gamers.
The map is a very fast playing SW map. It has 2 stages with a long document-run as second stage. Map duration is 15 mins and spawntimes are 15/20 secs Allies/Axis. This is offense bias in both stages. A good (or lucky) team can win the map in less than 3 minutes.
We had successful testing for 6on6 and I built in the feedback from competitve gamers as well. So the map should be well playable in wars as-is. Right now I m collecting more feedback on it, and its likely there ll be a TE-edition. In any case plz let me know what you think.
For fun on publics this map is already final and provides lots of hot fights and adrenalin. Its on rotation on quite some huge US servers (Shit Storm for example).
It is permanently on on this server: -- The River -- 83.142.49.1:27960 (London-based) so you don't need to set up a server to have a look at the map.
You can download the map here:
http://returntocastlewolfenstein.filefront.com/file/The_River_2nd_Fixed_by_McNite;33230
It contains the map, a etproshader.pk3 (into ETPro-folder plz) and the info you need for a spawnscript. Yea, and the readme of course.
I wrote a short introduction to the map and the objectives, including tactical basics which you can read here:
http://www.ubcclan.com/site/pages/mapping/map_TheRiver2_guide1.htm
Lots of info and pics can be found here:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10418
Post edited by McNite at 12/7/2004 4:23:04 PM
about 2.5 weeks ago I released The River II and now I m promoting it a bit among competitive clans and leagues.
Some of you may know the original from RtCW which was TheRiver by TC. I re-mapped it and adapted it to SW gameplay in ET, working close with some competitive gamers.
The map is a very fast playing SW map. It has 2 stages with a long document-run as second stage. Map duration is 15 mins and spawntimes are 15/20 secs Allies/Axis. This is offense bias in both stages. A good (or lucky) team can win the map in less than 3 minutes.
We had successful testing for 6on6 and I built in the feedback from competitve gamers as well. So the map should be well playable in wars as-is. Right now I m collecting more feedback on it, and its likely there ll be a TE-edition. In any case plz let me know what you think.
For fun on publics this map is already final and provides lots of hot fights and adrenalin. Its on rotation on quite some huge US servers (Shit Storm for example).
It is permanently on on this server: -- The River -- 83.142.49.1:27960 (London-based) so you don't need to set up a server to have a look at the map.
You can download the map here:
http://returntocastlewolfenstein.filefront.com/file/The_River_2nd_Fixed_by_McNite;33230
It contains the map, a etproshader.pk3 (into ETPro-folder plz) and the info you need for a spawnscript. Yea, and the readme of course.
I wrote a short introduction to the map and the objectives, including tactical basics which you can read here:
http://www.ubcclan.com/site/pages/mapping/map_TheRiver2_guide1.htm
Lots of info and pics can be found here:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=10418
Post edited by McNite at 12/7/2004 4:23:04 PM