Ok many thanks to Brandon over at Branzone. for hookin me up with a 32 player server.
This server is running the following:
- Fixed vehicle purchase lagging server exploit.
- Fixed when running only one mission on server, cycling to next mission hangs server.
Now cycles to same mission.
- Increased damage to beacons from mines so beacons do not linger when marking mines
after the mine is destroyed.
- Bug addressed, added lava under terrain of every mission to destroy MPBs that fall
through terrain.
- Fixed Unlimited energy exploit when in an MPB station while it is destroyed.
- Fixed exploit where you can use repair gun without the repair pack mounted.
- Addressed mortar airpoints exploit.
- Shocklance no longer applies an impulse to MPBs.
- Fixed energy recharge rate bug when ELFed.
- Fixed deployable inventory stations not working when restored from file in Practice CTF.
- Fixed some radius explosion console spam.
- Removed ability to deploy multiple satchel charges.
- Fixed an observer bug that occurred when observing a client in vehicle whether or not you
were observing the vehicle, your camera was set to it.
- Increased minimum deploy distance for deployable invnentories to address issue of player
getting stuck in the trigger on deploy.
- Added missing energy checks to Sniper Rifle and Shocklance.
- Added minimum flght ceiling to all missions. If flight ceiling is below minimum, it is set
to minimum.
- Changed repair pack to issue points when somethings enabled instead of waiting for
object to be put to 100% functional.
- Many console spam fixes to inventory functions
- New idle sounds for base turrets.
- Streamlined turret pack datablocks.
- Enhanced LogEcho function to export admin actions to file.
- Wait period for spawn position and team switch reduced to 15 seconds instead of 20.
- Gameplay change: Mines do less damage to MPB, Tank, Wildcat and Turrets.
Need all of that tested and commented on. The server name is CLASSIC 1.4 TEST. It's public and the IP is
38.114.3.63 port 28000
Can't see it? Here: joinGame("38.114.3.63:28000");
Comments reply to this thread only please
This server is running the following:
- Fixed vehicle purchase lagging server exploit.
- Fixed when running only one mission on server, cycling to next mission hangs server.
Now cycles to same mission.
- Increased damage to beacons from mines so beacons do not linger when marking mines
after the mine is destroyed.
- Bug addressed, added lava under terrain of every mission to destroy MPBs that fall
through terrain.
- Fixed Unlimited energy exploit when in an MPB station while it is destroyed.
- Fixed exploit where you can use repair gun without the repair pack mounted.
- Addressed mortar airpoints exploit.
- Shocklance no longer applies an impulse to MPBs.
- Fixed energy recharge rate bug when ELFed.
- Fixed deployable inventory stations not working when restored from file in Practice CTF.
- Fixed some radius explosion console spam.
- Removed ability to deploy multiple satchel charges.
- Fixed an observer bug that occurred when observing a client in vehicle whether or not you
were observing the vehicle, your camera was set to it.
- Increased minimum deploy distance for deployable invnentories to address issue of player
getting stuck in the trigger on deploy.
- Added missing energy checks to Sniper Rifle and Shocklance.
- Added minimum flght ceiling to all missions. If flight ceiling is below minimum, it is set
to minimum.
- Changed repair pack to issue points when somethings enabled instead of waiting for
object to be put to 100% functional.
- Many console spam fixes to inventory functions
- New idle sounds for base turrets.
- Streamlined turret pack datablocks.
- Enhanced LogEcho function to export admin actions to file.
- Wait period for spawn position and team switch reduced to 15 seconds instead of 20.
- Gameplay change: Mines do less damage to MPB, Tank, Wildcat and Turrets.
Need all of that tested and commented on. The server name is CLASSIC 1.4 TEST. It's public and the IP is
38.114.3.63 port 28000
Can't see it? Here: joinGame("38.114.3.63:28000");
Comments reply to this thread only please