Yeah I am too. We all know that legalizing a cheat has lead to ridiculously over-powered CGs and almost impossible to kill HO shields. It sounds like a lot of people have thought about how to combat IP, and prevent it from ruining T2, but the only somewhat successful conclusion reached was to just legalize IP all together. Well I think that was a bad idea, but what's done is done right?
I don't know if anyone has considered this idea or not, but couldn't one just nerf the CG a bit at the mod-level? In other words, couldn't someone just look through zodd's awesome classic mod code and find the lines that control CG physics/parameters and just nerf it a bit? You don't want to make the CG a POS weapon, you just keep tweaking it a bit until you get it to how it was before IP was around in classic. You just nerf the CG to a low enough level where you would need IP to make it balanced with other weapons. IP in this case would not be a "cheat" like it was before, but a necessary script to make your CG competitive.
I don't know if this is possible, but I just thought I would throw the idea out there.
Basically you would:
1. nerf the cg at the mod-level
2. Re-release the mod with nerfed cg
3. Put new mod on all servers
4. Have everyone keep using IP like before, but now IP just
makes everyone's CG perform at the level it did b/f IP existed in classic mod
Benefits:
1. No more over-powered CGs
2. No more almost impossible to kill HO shields
3. Real Tribes balanced gameplay with O and D
4. Also, since IP supposedly helps even out the playing field b/t high and low pingers with the CG, you would also still have that benefit as well
Unless you like it the way it is. Just an idea though.
Post edited by triptofan at 4/12/2013 10:52:16 AM
I don't know if anyone has considered this idea or not, but couldn't one just nerf the CG a bit at the mod-level? In other words, couldn't someone just look through zodd's awesome classic mod code and find the lines that control CG physics/parameters and just nerf it a bit? You don't want to make the CG a POS weapon, you just keep tweaking it a bit until you get it to how it was before IP was around in classic. You just nerf the CG to a low enough level where you would need IP to make it balanced with other weapons. IP in this case would not be a "cheat" like it was before, but a necessary script to make your CG competitive.
I don't know if this is possible, but I just thought I would throw the idea out there.
Basically you would:
1. nerf the cg at the mod-level
2. Re-release the mod with nerfed cg
3. Put new mod on all servers
4. Have everyone keep using IP like before, but now IP just
makes everyone's CG perform at the level it did b/f IP existed in classic mod
Benefits:
1. No more over-powered CGs
2. No more almost impossible to kill HO shields
3. Real Tribes balanced gameplay with O and D
4. Also, since IP supposedly helps even out the playing field b/t high and low pingers with the CG, you would also still have that benefit as well
Unless you like it the way it is. Just an idea though.
Post edited by triptofan at 4/12/2013 10:52:16 AM