Back to Tribes 2

Classic Version 1.1 (beta 12) released

Historical capture recovered from the Wayback Machine · captured 2013-09-26 · 29 posts
z0dd passed this info over to me tonight. Encouraging use during the pre-season so it can be tested. We are encouraging use of it so it can be thoroughly tested. Beings that this is a pre-season and all records are to be cleaned up before actual start. You can get the info and the version here :

http://insanestyle.com/classic/
Someone care to explain why even after all the negative feedback, gens are still more heavily armored?
1.1 beta is no good
seems ok
Seems good to me.
Originally posted by: Valrien

Someone care to explain why even after all the negative feedback, gens are still more heavily armored?


A single Mine disc, if done properly, can take out a gen. That is gay! I like the fact that they made gens more resilliant.

Only thing I can see that I don't like is beacons not being used for targeting. But it is a minor change and won't effect game play at higher levels.
Janus, much but shouldnt this be left only in the "classic & TR2" forum?


A proud participant of
FogieLAN 2 - St Louis, MO
The GeeZers
T2TV
America's Army E3 Tournament Active Duty Team Captain
We can put it where we want, thanks.

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.
Originally posted by: Vlasic

We can put it where we want, thanks.

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.


Sure you can put it where you want, its your forum

For the benefit of those who peruse the classic forum, request sticky of http://www.teamwarfare.com/forums/showthread.asp?forumid=4&threadid=20391 be placed in the other forum so that they "can check out the changes and see if it's to their liking"....


A proud participant of
FogieLAN 2 - St Louis, MO
The GeeZers
T2TV
America's Army E3 Tournament Active Duty Team Captain

Take off gen resistance.
Originally posted by: MrBLaH

Take off gen resistance.


my gens are BO resistant
Originally posted by: MasterGnr

Originally posted by: Vlasic

We can put it where we want, thanks.

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.


Sure you can put it where you want, its your forum

For the benefit of those who peruse the classic forum, request sticky of http://www.teamwarfare.com/forums/showthread.asp?forumid=4&threadid=20391 be placed in the other forum so that they "can check out the changes and see if it's to their liking"....




ouch! LOL
Originally posted by: Vlasic

We can put it where we want, thanks.

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.

Originally posted by: Vlasic

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.


The vertical thrusting power of Shrike was increased slightly-

ty
Originally posted by: Pirate Pete

Originally posted by: MasterGnr

Originally posted by: Vlasic

We can put it where we want, thanks.

This is for the benifit of the people here that may not like Classic so they can check out the changes and see if it's to their liking.


Sure you can put it where you want, its your forum

For the benefit of those who peruse the classic forum, request sticky of http://www.teamwarfare.com/forums/showthread.asp?forumid=4&threadid=20391 be placed in the other forum so that they "can check out the changes and see if it's to their liking"....




ouch! LOL

yeah. "LOL".

I guess I'm supposed to do nothing but read the forums now, and fuck me for missing something. Fucking human beings, always making mistakes. Oh yeah, and POSTS GET STICKIED WHEN REQUESTED. IF YOU DON'T REQUEST A STICKY, IT PROBABLY WON'T HAPPEN.

Thanks for pointing that thread out MG. You can go back to finding another pot to stir now. Your need to "get someone" is continuing to wear thin.

Post edited by Vlasic at 10/14/2002 6:13:05 PM
It was actually a decent pun pickleman.

I smiled.
I wasn't amused.
It's an acquired taste.
geez, like it makes a difference, im with vlasic. people need to cool down and realize life is bigger than a forum (haha, why am i posting here then)
Originally posted by: Brigadier

Originally posted by: Valrien

Someone care to explain why even after all the negative feedback, gens are still more heavily armored?


A single Mine disc, if done properly, can take out a gen. That is gay! I like the fact that they made gens more resilliant.



ahh no, classic 1.0 doesn't kill the generator with 1 'well' placed mines. I used 3 mines and 3 discs on those generator on classic and it doesn't kill it! In fact, it didn't even drain the gen shield.
Uhhhhm and howlong between shots? seriously, I've taken down classic gens in a light in like 4-6 secs... ELF+mine+disk
or just disk+disk+disk+mine, and a grenade if ya wanna.
I hate not being able to place TB's ... why rip out a reasonabel game component just because of cheaters? yeeesh
Now there is no way to direct indirect fire without tracing a green 'Kill me' line back to your position.
People will always cheat. Watch for it in Comp, kickem if ya catchem in pubs.
Originally posted by: Axebreaker

I hate not being able to place TB's ... why rip out a reasonabel game component just because of cheaters? yeeesh
Now there is no way to direct indirect fire without tracing a green 'Kill me' line back to your position.
People will always cheat. Watch for it in Comp, kickem if ya catchem in pubs.

People spend hours developing blind spam.
Gens are too tough against the little guys... why not just decrease the damage mines and mortars do instead of strengthening the whole thing.

Now it takes some poor guy with a chaingun or plas cannon forever to kill the beasts. No reason to hurt those little guys that bad. They went from being able to kill it in a second to it taking like 6-8 seconds even with MO equip.

Oh, and this doesn't decrease the effectiveness of HO... they can now ski even easier with the better boost power countering this change.

All it did was hurt the little guys.
Post edited by GIMPbeowulf at 10/17/2002 6:42:48 PM
... light's can kill gens it's not that hard, just bust out the plas it doesn't take that long with plas gun. I wouldn't use chain on gen, takes way longer then plas does.
I don't like the removal of targetting beacons. I never use them for targetting anything, but I put them under mines in our base and around the flag to make them noticeable for teammates in the hope that they will AVOID stepping on them. Now that all the beacons are the same color, I have idiots running right over them (and getting TKed in their own stupidity).

Would there be a way to keep the color difference without the targetting ability? I'd rather they were changed back to the way they were, but at least give us different colors, please.
I, for one would like to know what the rationale was behind removing the targeting beacon lines.



29 posts recovered