someone set up a vet server :E
Originally posted by: Magus Kyrosone reason why i really liked KY backwoods :/
mofos would be a good enough server if they allowed osniping on the flag carrier
COUGHHACKCOUGH
Originally posted by: jsut
What i'm saying is that all you'll accomplish is moving the people from one server to another, if you accomplish that at all. All the people that don't read here will pub mofo's anyway, because they always have, and whenever your server drops below say 10 people, it will die out quickly and everyone will end up back on mofo's because it had more players.
IF (big if) you can get a dozen people to agree to start the pub every afternoon, AND they actually do that, AND the people reading the forum are willing to pub there assuming the pub has already been started, then you might be able to keep it populated for 4-6 hrs an evening. Without those people that are willing to start it though, it's not going to go anywhere.
by "start the pub", i mean join an empty server and fuck around until it starts to get populated. obviously you need a bunch of people to do this at once to get the server going. once it's got ~20 people in it, it'll usually stay full till everyone goes to bed.
Originally posted by: Pacoloco
whats up mag
remember me?
id come back to t2 but my disk is gay and i dont want to buy a new one
Originally posted by: jsut
The problem with this plan is that T2 doesn't currently have enough active players to support more than a couple of servers IMO. If you can get most of skilled people to get on the vet server and start it one night, then you might get it to fill up and work for that night, but the chances of it staying full on a regular basis without daily jumpstarts in pretty much non-existant at this point.
Originally posted by: FatesWarning
instead of 1 server with 40 people in it there should be 2 servers with 20 people in each. much more fun imo
Originally posted by: NixFixOriginally posted by: FatesWarning
instead of 1 server with 40 people in it there should be 2 servers with 20 people in each. much more fun imo
Being worked on...now, if you can convince people to NOT flock to the server with more people in it, we've got something.
Originally posted by: F r e a k
Originally posted by: Dizoja
vets, n00bs who fucking cares?
putting pass on pubs is counter-productive
good luck with that
Originally posted by: Gun$lingaOriginally posted by: Dizoja
vets, n00bs who fucking cares?
putting pass on pubs is counter-productive
good luck with that
Ya because newbies like yourself dont get the pass.
Originally posted by: MojoBlue
I say remove the no o-sniping the carrier rule on MoFo's and lower the first overflow to 24, and then one at 28 or so and limit it to 32. 36 people in a server is too much. When it hits that we get real lucky and the map being served is copper sky, then all hell breaks loose because the map is too small.
Originally posted by: shi-
up with Backwoods down with Titty Bar
Originally posted by: j_thunders
We are setting up a double overflow to Titty Bar asap. Lock at 28. Admin overflow to 32. SA pass to 34. Since there are only like 10 SA's, and half of those don't really play all that often, that's essentially a max player count of 32.
Should cut down on some of the clutter.
Originally posted by: HappyPuppy
i got MY SERVER rocking....
Originally posted by: }VeGeTiUS{Originally posted by: HappyPuppy
i got MY SERVER rocking....
touching yourself doesn't count for this thread