Spearhead Patch News - Prophet
PlanetMedalofHonor passed along the following news bit about an upcoming
patch for Medal of Honor: Allied Assault Spearhead - according to a forum
post by Chris Shelton of EA:
Sorry for the perceived delay in support for Spearhead, and the Spearhead
SDK, but I assure you all we've been working hard on both items over the
last few weeks. We did of course take some time off for the holidays here's
where we currently stand:
Retail Patch 2
RP2 is in final testing. This patch includes bug fixes, and some
anti-cheating measures. Most importantly, this patch includes a working
implementation of SV_PURE. Our last attempt at SV_PURE was botched due to
miscommunication between departments here. I assure you this time SV_PURE
will work (crosses fingers).
For those who don't know, SV_PURE is a server setting that will not allow
clients to play with hacked or changed files. This includes cheating hacks
like invisible walls, and even useful hacks like new crosshairs or weapon
skins. If SV_PURE is enabled, you will not be allowed to play with any
modifications, the trade off is that it ensures everybody is playing by the
same rules.
Spearhead SDK
The SDK is finished, and is being packed up for external testing. If you're
wondering what the SDK includes, well just a brief list would be tutorials
on how to set up single player AI, mounted weapons, TOW map documention, and
a model exporter for 3DSMax. Also some updated TIKI documentation will be
included as well as some .map source files, amongst other things.
We expect to have both items through test and available for download within
the next thirty days. Feel free to quote me on this post to other forums,
newsgroups, etc.
This is not an official EA response, all dates are tentative, and release of
said items is not guaranteed.
This taken from Gamespy newsletter.
Post edited by Sgt.Major_Rock at 1/9/2003 9:12:40 AM
________________________________________________
[SaS]Sgt.Major_Rock
Command Sergeant Major, SaS
PlanetMedalofHonor passed along the following news bit about an upcoming
patch for Medal of Honor: Allied Assault Spearhead - according to a forum
post by Chris Shelton of EA:
Sorry for the perceived delay in support for Spearhead, and the Spearhead
SDK, but I assure you all we've been working hard on both items over the
last few weeks. We did of course take some time off for the holidays here's
where we currently stand:
Retail Patch 2
RP2 is in final testing. This patch includes bug fixes, and some
anti-cheating measures. Most importantly, this patch includes a working
implementation of SV_PURE. Our last attempt at SV_PURE was botched due to
miscommunication between departments here. I assure you this time SV_PURE
will work (crosses fingers).
For those who don't know, SV_PURE is a server setting that will not allow
clients to play with hacked or changed files. This includes cheating hacks
like invisible walls, and even useful hacks like new crosshairs or weapon
skins. If SV_PURE is enabled, you will not be allowed to play with any
modifications, the trade off is that it ensures everybody is playing by the
same rules.
Spearhead SDK
The SDK is finished, and is being packed up for external testing. If you're
wondering what the SDK includes, well just a brief list would be tutorials
on how to set up single player AI, mounted weapons, TOW map documention, and
a model exporter for 3DSMax. Also some updated TIKI documentation will be
included as well as some .map source files, amongst other things.
We expect to have both items through test and available for download within
the next thirty days. Feel free to quote me on this post to other forums,
newsgroups, etc.
This is not an official EA response, all dates are tentative, and release of
said items is not guaranteed.
This taken from Gamespy newsletter.
Post edited by Sgt.Major_Rock at 1/9/2003 9:12:40 AM
________________________________________________
[SaS]Sgt.Major_Rock
Command Sergeant Major, SaS