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ETQW 6v6 'No Heavies' League

Historical capture recovered from the Wayback Machine · captured 2008-05-21 · 8 posts
TeamWarfare is proud to announce the new "No heavy vehicles" PreSeason #1 2008 league.

http://www.teamwarfare.com/viewleague.asp?league=ETQW%3A+6v6+No+Heavies+%2D+Season+%231

TWL 6v6 Season #1 League Rules

The ultimate mix between infantry and plain leagues is opening for signups today.
Enjoy the speed of infantry with the power of vehicles in the new 6v6 stopwatch league "No heavy vehicles".

After the infantry only and standard stopwatch league, there is now the "No heavy vehicles" league.
The infantry based games with the strategic benefits of the light and medium vehicles should bring your competition experience to a new level.

Rules from the infantry league apply while the armadillo, hog, icarus and husky are allowed for more strategic flexibility and speed.

Match Day/Time
- Mondays, starting April 21, at 9:30 PM EST

Preseason:
Preseason Week 1 (April 21): Arctic Assault
Preseason Week 2 (April 28): Meltdown

Regular Season:
Week 1 (May 05): Island
Week 2 (May 12): Area 22
Week 3 (May 19): Sewer
Week 4 (May 26): Refinery
Week 5 (June 02): Valley
Week 6 (June 09): Volcano
Week 7 (June 16): Ark
Week 8 (June 23): Salvage

Playoffs
Round 1 (July 07): Salvage
Round 2 (July 14): Ark
Round 3 (July 21): Sewer

You can download Arctic Assault and Meltdown here: http://www.teamwarfare.com/files/?game=51

Weapon Restrictions
- 1 GPMG/Hyperblaster
- 1 Rocket Launcher/Obliterator
- 1 Sniper Rifle/Railgun

Deployable Restrictions
- One of each type of artillery deployable allowed per team.
- One of each type of defensive (AVT, APT, AIT) deployable allowed per team.

Vehicle Restrictions
- One medium vehicle (Armadillo/Hog) allowed per team.
- All heavy vehicles, including the Trojan APC, are disallowed (Titan, Trojan APC, Desecrator, and Cyclops)
- Vehicles are NOT allowed indoors.

Other Restrictions
- Supply Crates are allowed.
- Fliers are disallowed.
- Radar is disallowed.
- ETQW Pro mod version 0.5 is required for all matches. If an update is released, you will be informed when to update. Do NOT update to the newest version unless told to do so.
- No intentional door blocking of any kind, which includes, but is not limited to, deployables, vehicles, and supply crates.
- Boosting is one player stands on another in order to reach higher ground. However, you cannot boost more than two players high in a stack. Ex: One player boosting another is legal. One player standing on another player and a third being boosted to reach an objective is an exploit (stacking). One booster. One boostee. That's it.
Post edited by Gromit at 5/1/2008 4:23:27 PM
Update: - ETQW Pro mod version 0.5 is required for all matches.
Edited in, thanks M4x.
5 Teams? Let's go, people. Obviously, pre-season is not considered important by many clans but I'd like to see a few more teams before next week.
Rules page updated.

http://www.teamwarfare.com/rules.asp?set=ET%3A+Quake+Wars+NA+League

(!)-Kn1ghT-
TeamWarfare Competition Staff
Email: knight@teamwarfare.com
IRC: #teamwarfare, #twl_cod

7 teams? That's better, but we need more and we need the existing teams to fill in their rosters. Keep the momenum going.
9 teams now Keep them coming!
I'll try

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