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Team Survivor Changes..

Historical capture recovered from the Wayback Machine · captured 2003-06-16 · 4 posts
In my opinion, a two things need to be changed for the TS 6v6 ladder..

1) The roundtime needs to be a lot shorter.. Otherwise in certain maps it drags on and on.

2) Dville needs to be removed from the map lineup. It's rarely ever played and for good reason. It's too easy to hide as the last guy and force a draw.. lame :/

Feel free to agree/disagree .
I agree with BlackRider. Also i think in the TWL config file the sv_maxrate needs to be made higher from 10000 to 25000. In 2.6 that was one of the downfalls with a cap rate at 10000 it caused yellow lag for alot of people and i am one of them.
Suggestions noted, will discuss

- indica
TeamWarfare: Battlefield 1942 / Desert Combat Admin
Originally posted by: Dark-OVAlso i think in the TWL config file the sv_maxrate needs to be made higher from 10000 to 25000. In 2.6 that was one of the downfalls with a cap rate at 10000 it caused yellow lag for alot of people and i am one of them.

Since this is a server-side setting, how about having the 10000 as the minimum and give the admin the ability to modify it with something larger than 10000. This way, servers will not be bogged with settings that are to large for it's pipe. For those that have servers on T1 connections that are shared with other services, a setting of 25000 would lag the server when full.

4 posts recovered