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Historical capture recovered from the Wayback Machine · captured 2005-12-02 · 2 of 3 pages survived · 41 posts
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team founders or teams or just players i dont care..


whats the turnoff about no respawn barricaded suspects?

just wondering.. kthnx
afraid they will get owned by me obviously.
ahhh, well its just like roundbased in Mohaa, Borrrrring.
And too many campfests.
I can think of a few reasons ....

a) Most of my guys have ADHD and would either fall asleep or wonder away from their keyboard waiting for the last guy to die =)

b) I don't have the patience for the childish antics that are displayed buy some of the competitors on that ladder and I'll just leave it at that k? thanx!
my clan is still a baby at the moment working on getting everything running smoothly, but this will be one of the first ladders we join outside of the vip 4v4
This will another thread locked that is started by the UD, you must be going for the all time record.

Every team has thier preference, just cause its not what you guys play doesnt mean anything, some like different options than other's do.
Only thing I can see is what exactly happened in the tourny.

Some of the matches lasted 5 hours. Our match against Fast lasted like 4 hours.

That's a lot of game time to play a match.

Anyhow I don't mind it that much.


I did notice something when I logged in. It says that ladder isn't open for challenges, and my roster size is less than 5. But as you can clearly see we have 5 people registered.

Is there something wrong with the ladder?
I personally like the no respawn, I can see how some people wouldn't though.

In the tourney (at least from our experience) it wasn't so much the camping that drug it out, but when a team would lose 2-3 guys and then go hide their last guy till the round was over, thats what made it so long. If you tweaked the rules just a little bit, and would choose maps that suited the gamestyle I think you would get more support.

All in all, we like it the way it is now, but wouldn't mind seeing the rules/maps and whole system tweaked a little to get more teams.
mir igloo is not in UD anymore and i did not in any way flame anybody in this thread i just asked a simple question..

if you cannot keep this on topic plz don't post here.. thnx.
what is everybodies reasoning for not joining the rapid deployment ladder?

ours is we arent gonna try and get in first we are gonna challenge up this ladder..

so whats everybody else waiting on? if its the same thing then hell we will join the ladder now just to get more teams on it lol..
There is one solution for you, play rvs its a bigger community and there is no re-spawn. never has been, more maps. Iron wraith was released and from what they have told us its pretty damn good, Swat is a good game but still isnt as good as RVS. Alot have moved on to BF2, we have. Swat isnt doing very well right now especially now BF2 if full force.
Probably for the same reason you guys left the respawns ladder, just didn't suit your tastes.

P.S. how do you keep a cold object from thawing when it is exposed to so much hot air?

Post edited by killlerb at 6/24/2005 3:10:34 PM
Exactly Killerb, to each his own. Personally the BS respawn ladder is something I am dropping from just because of the lenght of time needed to play a match. Im getting too old to spend 3-4 hours playing a match. Its also a no brainer that the no-respawn ladder will be even longer on average against competitive teams. So you see Neb, we all have our own reasons.
I don't have swat4, that's a primary problem.
_____________________________
I DON"T WEAR PANTS ANYMORE!
Yes, obviously the amount of time needed to match is a problem for everyone, but it can still be pretty fun. Another reason I don't like BS is because the objective isn't very original. I like to have objectives that require more teamwork.

Midget lover, you need a hobby.
Post edited by shabadu at 6/24/2005 5:20:11 PM
That's what VIP and RD are for. BS is about shootin. Who is better at shooting, and cuffing. And now that I really sit back and think about it, strategy plays an integral part of winning in BS. May not be an objective, but it is far more than point and click.
I mentioned the facts about how long the matches would be and Ms. Succubus decided to thrash me in my thoughts of how lengthy they were.

I still think the matches should only be played on 1 map and each team gets a shot on both sides of the map.
That way its fair in all respects.
And it wont take 2-4 hours in a match.
stones you voiced your opinion once...leave it be...
Post edited by Agent at 6/24/2005 8:09:59 PM


A4D|Agent|TWL
TeamWarfare Competition Manager
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_bf
the shorter the matches, the easier for a one team to get lucky once or twice and pull it out.
Tweak the style and rules, put only the maps out there that are no respawn friendly (not easily camped), maybe add a rule that if one team has 3 guys and the other has one the team with one loses (or something along those lines), play both sides of each map. I think if you added that stuff it would cut down the time and maybe make more teams interested.

Like always, EW will support whatever decision you all make and will participate in just about any of it.
Originally posted by: Allen23
Tweak the style and rules, put only the maps out there that are no respawn friendly (not easily camped), maybe add a rule that if one team has 3 guys and the other has one the team with one loses (or something along those lines), play both sides of each map. I think if you added that stuff it would cut down the time and maybe make more teams interested.

Like always, EW will support whatever decision you all make and will participate in just about any of it.


im sorry but i have to disagree...the team with 1 person left against 3....and that 1 person stays alive till a draw...that def shows good communication with teams and people that know the map...ive always enjoyed a little "man hunt" at the end of a round.. but thats just my opinion

A4D|Agent|TWL
TeamWarfare Competition Manager
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_bf
you tell em agent
_____________________________
I DON"T WEAR PANTS ANYMORE!
Everybody likes a manhunt but that turns the match into a 4-5 hour one which not all of us have time to participate in. Something has to be done to shorten it, it's a great game option but the long games don't sit well with everybody.

It goes back to map choice, thats the thing I think would help the most, limit it to mostly small maps.

Edit: Spelling
Post edited by Allen23 at 6/25/2005 12:17:42 AM
No one fix will make teams join up on the ladder so is there any reason to banter about how to change it. I think its pretty clear that everyone has differing reasons for joining or not joining. But its pretty obvious this ladder is going nowhere.
Post edited by Bunks at 6/25/2005 8:59:19 AM
this is my honest opinion...if you and your team arent able for whatever reason to see a match through...then maybe you shouldnt be matching...ive had matches last 6 hrs...and matches last 6 minutes...its all a matter of patience
Post edited by Agent at 6/25/2005 9:12:00 AM


A4D|Agent|TWL
TeamWarfare Competition Manager
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_bf
you already voiced your opinion once....leave it be. this is a one post thread..lol unless apporved by admin....

if ur referring to what i said earlier sarg i am talkin about another topic

A4D|Agent|TWL
TeamWarfare Competition Manager
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_bf
Agent, i didnt start the topic of that!
Now if other people are also seeing that problem, then maybe you should be reconsideriing it.

I also have a clan right now that we have a match scheduled with and they are complaining about it also.

Hmm, starting to see a pattern here arent we?
Agent, whats your deal?
You have teams complaining about these times and yet you do nothing about it?

Do i need to come back to adminning on TWL and show you people how its done?

You listen to what the people want.
Not what you want just because you dont want to be bothered by having to rewrite the rules.

The ladder is dying already and its barely even gotten started.

Now if i'm not mistaken, thats definately when you start doing what the players want.

You are only here because we are here.
Post edited by Stones at 6/25/2005 5:26:03 PM
hmmm...it seems as though you are the only one complaining about the length of the matches...if im right Neb (correct me if im wrong nebulous) is asking about the lack of participation in the NR BS ladder...not the length of the matches. IT seems as though everyone is fine with the length of everything right now..Yes we are here because there are players here...and yes we listen to people..i was actually interested (for once..hehe jk) on what neb had to say because i was wondering the same thing...you had your chance to voice your opinion on the length of the matches...and the majority of the community did not agree with you...so let it go....this topic is about the NR BS ladders...and i wont let this one stray because i actually was thinking the same thing...if you can not take that then dont post.

Everyone from now on stay on topic...just to refresh everyone:

team founders or teams or just players i dont care..


whats the turnoff about no respawn barricaded suspects?

just wondering.. kthnx

A4D|Agent|TWL
TeamWarfare Competition Manager
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_bf
NR BS is always fun and imo is not really that lengthy. Is it because peeps are not creating effective strategies, and maybe rely on the run-and-gun thing? I noticed when our team played, we might not have had the best shooters for every match, but the players HAD to rely on their strategy rather than their individual wit. It's getting harder to find gamers with a lot of patience and submission to play these types of ladders. It's been hard with games that have so many explosions and beefy man-guns.

I don't think that anything should change on this ladder. It's got my approval. Get the fear out of you, and play careful or you die first lol. And Agent, I love you no matter what everyone says about you.
Post edited by P -UDfame at 6/25/2005 8:32:30 PM
Agent i just trying to put 's on all these unhappy faces. Much Love, I a Joker
Personally, I don't care for it because coming from RvS (which I loved) I wanted something a lil different. The respawn option made this game a lil more interesting for me. If I want a great fps with no respawn Ill play RvS, its better suited for that. As for not competing in it, I don't pub no respawns, and if I were to match in it I don't think I would do well, I am not as familiar with the choke points, and the best place to strategically place players (camp spots) so to try and be competitive in it just seems retarded. I will just stick to the game type I enjoy.


Be more selective on the maps, thats my opinion. We're on the ladder and will play it under any rules.
any way to maybe start the ladder at 15 teams? or maybe have a group of people go over the rules one more time and see if anything can be fixed i dunno..

having locked ladders up that never open is hurting more than helping..

its the main reason I am not joining our team on rapid deployment.. I will not join a ladder that teams arent interested in. I'd LOVE to play in it and my team has already voiced their enjoyment of that gametype but its stayed at 6 for over a week now..

same with BS(NR) i dunno.. what was so appealing about vip 4v4? why did 50 teams join that but none joined BS? even the respawns one hasnt lifted off. and everybody said they would be joining that. 23 is not everybody by ANY means lol..

Either way would love to see some teams on the ladders just to get them open lol
Agent, apparently you havent read the thread carefully enough.
I'm not the 1 that was griping about match times and i wasnt the only 1 either.

In fact a few other people in here mentioned it, not i.

And not to mention my voiced opinion in another thread was deleted due to your admin couldnt keep there head cool and decided to spout off at everyone in it.

So it lasted a day in the forums.
I'm sure you are well aware of that situation.
Originally posted by: Stones
Agent, apparently you havent read the thread carefully enough.
I'm not the 1 that was griping about match times and i wasnt the only 1 either.

In fact a few other people in here mentioned it, not i.

And not to mention my voiced opinion in another thread was deleted due to your admin couldnt keep there head cool and decided to spout off at everyone in it.

So it lasted a day in the forums.
I'm sure you are well aware of that situation.


To the first point you are correct as I have heard from a few teams, my own included, that the length of matches on this ladder may be to long to keep it going and we are going to be looking into changing up the rules a bit. With only 24 teams we cannot let it slip any.

To your second point the admin in question about the other thread did nothing wrong so lets leave it at that.

Thirdly to everyone this thread is abotu why teams are not playing NR BS so lets get back to that topic if we could and use the new thread put up by Stones to discuss match lenghts.

|1054|SupaKats
TeamWarfare Competition Director
Email: SupaKats@teamwarfare.com
IRC: #teamwarfare,#twl_swat,#twl_rtw,
#twl_madden,#twl_sports
The only reason the VIP picked up is because it's what people knew from the demo. If you look, most of the teams have barely played a match, maybe 1. I think you guys should just let us play the NR with what we got now. But then again, this is my first league/ladder and maybe I don't see something that might be affected in the long run.

Ya I think you should re open the ladder.

Only changes I'd make to make the game go faster is:

Shorten Round times from 5 minutes to 3 minutes.

Make a maxium of 20 rounds. If some team is winning at the end of the 20 rounds then that team wins. If it's a tie then mark it as a tie.

This is another option but won't be very popular, make the game last 13 rounds, and just play. The team that wins 7 rounds first wins. BUT if a team has more players than the other team, then the team with the more players wins the round.


Those are the only things I can think of to make the NR go faster.
WOW, now I am confused??!!!!!!