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friendly fire

Historical capture recovered from the Wayback Machine · captured 2005-05-18 · 15 posts
There is a fix for T:V to detect TK'ers and auto ban them.. Since this is the same engine used in swat 4 as T:V could some programmers take a look at that and see if it is possible to do something about.. in case pubbing servers get a TK'er in there if an admin is NOT available the TK'er becomes annoying as hell(my fix for that is taze him and time it so you have the MAXIMUM time of tazing which can last a full map) anyways if not through T:V

then someone find some code in there that detects the score.. and if a score reaches below say -10 or -5(should not happen if you are working as a team and paying attention) then you get banned if it goes too far negative..

this could fix all the 12 year olds trying to be cool and TK'ing in servers..

whatcha all think?
if someone can get one to work for SWAT 4 then def a good idea

FwF|Agent|TWL
TeamWarfare SWAT 4 Competition Staff
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_swat
-10 and auto kick? heck, then I'll be getting kicked for just my lousy aim.
Originally posted by: Bunks
-10 and auto kick? heck, then I'll be getting kicked for just my lousy aim.

You kick me for my bad aim
Originally posted by: =db=
Originally posted by: Bunks
-10 and auto kick? heck, then I'll be getting kicked for just my lousy aim.

You kick me for my bad aim


Nah, with you its just pure amusment.

Besides, you hit what you aim at, you just aim at the wrong side
I had a player for my squad buy the game yesterday and he had a VERY hard time telling the difference between the uniforms. I think that such a thing, if ever, should be held off for awhile while everyone gets used to how swat and suspects look.
if you get a -15 in a game then you are just NOT looking at players.. if you get banned cuz you cant tell the difference or are too trigger happy a few bans may get you to think twice about running in so fast and just shootin..

the biggest problems with pubs right now is no admins and TK'ers in the no admin there servers..

although a fix is to have everybody taze the tk'er.. don't tk him back.. just taze him.. its funny as hell hehe
The only problem with a -10 limit is that killing the VIP is that game mode is worth -50 points. In that case, even one accidental kill will kick anyone, even the best player in the game. If someone does happen to make something like this, make sure you make the kick amount variable.
^^^^ correct, exactly what I was about to post.
hence why i said coders.. not me lol.. someone who knows this stuff and can work with it to perfect it.. TK'ing is a problem and this fix could mean pubs will be very fun rather than very boring.
yeah maybe code something so it only works in NON vip game modes...anyone know any good coders?

FwF|Agent|TWL
TeamWarfare SWAT 4 Competition Staff
Email: agent@teamwarfare.com
IRC: #teamwarfare, #twl_swat
I actually knew a guy in T:V but i forgot his name hehe.. im sure someone could find the guy.. his name started with a "B"? thats all i know
Originally posted by: eN_CabanaNate
I had a player for my squad buy the game yesterday and he had a VERY hard time telling the difference between the uniforms. I think that such a thing, if ever, should be held off for awhile while everyone gets used to how swat and suspects look.


I'm a noob, I have trouble. Uni's are too close in color, and with the darkness of the maps it doesn't help it.

SMAK|Kimi
TeamWarfare Raven Shield Competition Staff
Email: kimi@teamwarfare.com
IRC: #twl_rvs, #ubi_tcgames

I turned the brightness up alot and it did help some, some maps are very hard to tell though for alot of time you wait till your rifle moved down incase its your teamate your dead.


PsB-ID - 0263
http://www.clanmir.com
RA SBL (updated 05/04/2005)

Originally posted by: |MIR|MILAR
Clearscreen open the ~ console of life and type suicide!
yeah, I had the same problem, turned up the gamma a bit, and fiddled with the contrast and it made it alot easier to tell teams apart. Agent also suggests using the flashlight, just flash the person for half a second, long enough to make sure its who you want to shoot.


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