Back to Counter-Strike: Source: Ladder

Gungame51

Historical capture recovered from the Wayback Machine · captured 2012-03-05 · 1 of 2 pages survived · 17 posts
This thread had 2 pages; 1 page was never captured by the Wayback Machine — some replies are missing.
Watch it if you bash twl you will get banned! Ask awptix...
Btw...random turbo..worst fuckin idea ever...I'm pretty much done with twl gungame. It was cool back in the day reverse was alright but all random is gonna be is a 10 man pub. I mean really whats strat get 1 or 2 kills get rifle same for other person switch guns 2 rounds in...and it becomes reverse all over again.
Its worth a shot. If its no good, it will die out. If it's good then maybe it will draw in a few teams. Can't say its crap if it hasn't been tried.
Originally posted by: Angel Batista
Watch it if you bash twl you will get banned! Ask awptix...


QFA
OMG HE'S UNBANNED! TAKE OUT THE HAMMER! WE MUST BAN HIM AGAIN!
Lol funny story I couldn't remember what QFA was and it wasn't coming to my mind right away so I googled it and in the urban dictionary it had a funny definition for it...

3. QFA-

Queef Free America
Bobby: Are you a supporter of the QFA?
Billy: Yea man, we gotta shut that stank down!


HAHA the quote was kinda funny too.
any news from eventscripts or anyone else.....
gungame is dead, no update is coming.


<---- If you're not wasted, the day was ---->
there is a small temp fix on ES forums by a contributor
basically the 'break' comes from valve introducing auto kicking for afk players and creating some kind of fire lock on players when they enter a server until they become kickable and then removing said lock. The script 'fix' effectively removes this lock from all players entering the server, thus making it possible for the fire method to work correctly on them.

Pretty wonky way of doing things, but no fix will come from ES as its not actually correct to be removing this functionality for every player entering a server running ES. Really this is Valve's snafu, but maybe Mattie will find some new method in valve's code that allows for a suitable way to toggle that lock.

Here's hoping...
I just did a test match on LSD's match server (thanks Spiked) with the fix Spiked is talking about and everything worked perfect.
So does this mean we can start playing today, or what ?
Don't think so, I passed my findings on and we'll see what the word is.
CS:S will never be done.
It's over, time to move on....


<---- If you're not wasted, the day was ---->
Using Steam's own stats, concurrent daily CSS players used to be about 110,000 while Steam's overall logged-in concurrent daily peak was about 2 million. Today, the overall logged-in concurrent peak is 3 million and the peak concurrent players in CSS maxes out around 70,000.

So yes, it's dying xD

Oh and CS has surpassed CSS in daily player counts as well.
(CSS players used to out number CS players 10-30k)
@Defiant, you should have just given the higher-ups a demo of your test xD
Originally posted by: Spiked
@Defiant, you should have just given the higher-ups a demo of your test xD


I offered.

17 posts recovered