Can we remove this map: gg_desertstorm_v3
And add more for a total of 8-9 maps
And add more for a total of 8-9 maps
Originally posted by: The_PC_Gamer
/forums/showthread.asp?forumid=269&threadid=416896
Originally posted by: shakeless
Remove knife level and replace with an extra nade level (double nade kill for instant win). Make it possible to knife past nade levels. Ends all camping concerns for every map, and allows for 10+ new maps immediately. No map will ever be 2 hours again, and no maps need modification or special camping rules. As not all pub maps are good for competitive play, not all pub rules are suited for competitive play either.
Originally posted by: -RockSolid
1- who the heck are you "Mr i dont have a team and am arguing for gungame"??
2- all your reasons are false and knife level, unless you are too bad to know it by now, is a weapon.
3- nade level is there to make things harder... if you think knifing is the hard part you fail.
4- I appologize for bringing this post off topic
Originally posted by: shakeless
Of course, because I started the shit talking... I'm sorry if I'm going to call out bad players trying to call me bad. I was merely posting a suggestion as to what is wrong with your ruleset and why you won't be able to add any maps that they request. They started the flame war. But let me guess, it doesn't matter because I'm not on a team. This is the only gungame league, and I would like to see it go somewhere, which is why I posted my opinions on the matter, even though I wouldn't join a team as it currently stands.
Originally posted by: Galamoth
Texture City takes forever on pubs. Imagine how bad it will be when teams camp out when someone is on knife level. Multiple levels is all around a bad idea which is why texture7, jungle (especially jungle) and pistol are all bad ideas.
The idea behind the map removal and addition was the large issue with maps being camped out for 2 hours+. Unlike de gameplay, there is no forced ending for rounds, so time as well as other game play factors need to be considered before suggesting.
Originally posted by: RockSolid
Symmetrical maps:
gg_4rglassquest
gg_simpsons_street
Non-symmetrical maps:
gg_aim_deagle7k or gg_deagle5_final