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Rules Have Been Updated

Historical capture recovered from the Wayback Machine · captured 2004-04-01 · 3 posts
I spent about 4 hours today going through each of the Ghost Recon rulesets and tidying them up so that all sections are standardised across the 4 ladders.

There is a slight change to some of the content, but the main rules remain unchanged.

1. Last Man Standing 1v1 - http://www.teamwarfare.com/rules.asp?set=Ghost+Recon+Last+Man+Standing+1v1

2. Last Man Standing 2v2 - http://www.teamwarfare.com/rules.asp?set=Ghost+Recon+Last+Man+Standing+2v2

3. Last Man Standing 4v4 - http://www.teamwarfare.com/rules.asp?set=Ghost+Recon+Last+Man+Standing+4v4

4. Power Ladder - http://www.teamwarfare.com/rules.asp?set=Ghost+Recon+Power+Ladders

If you notice any errors, then please let me know by posting in this thread.

Thanks

Post edited by Beaver at 2/23/2004 8:26:18 PM

TUG|Beaver
Teamwarfare|Competition Manager
Ghost Recon Ladder - Söldner Euro Ladder
Email: beaver@teamwarfare.com
Looks good 2 me except 4 1 thing....

I am still not getting why Night Castle is not an option....oh well
Post edited by SAF_Psychdlc at 2/24/2004 10:49:48 AM


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Which ladder?

Didnt we have a vote on maps to add - I'm sure it's in the list, but I'll check anyway.

TUG|Beaver
Teamwarfare|Competition Manager
Ghost Recon Ladder - Söldner Euro Ladder
Email: beaver@teamwarfare.com

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