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OSP ++0.1b Required for Teamwarfare SOF2

Historical capture recovered from the Wayback Machine · captured 2003-11-08 · 16 posts
The most current version of OSP is ++0.1b and it is required for Teamwarfare match play - EXCEPT FOR REAL DAMAGE. Server admins can find this build at http://www.orangesmoothie.org in the beta section. Do not get confused with version 0.3i! ++0.1b is the one you need.

Please have servers updated by Sept 15th.

Post edited by GarathK at 9/10/2003 3:57:45 PM

T|A Frick
http://www.TacticalAttack.com
TeamWarfare SOF2 Admin
I really don't think that the ++ should be required for real damage. The sig is already pretty good in real damage and this OSP makes it way too strong. We were dueling it out AK-74 against SIG last night, no scope, and the SIG was winning everytime. I'm sure it's good for regular damage because I think the SIG was weak but it's always been ok in real damage. The running with the scope is ok because they reduced the rate of fire but unscoped it's way too strong. If we use this OSP EVERYONE in real damage will be forced to use SIG. I like my AK!
seriously... I think there should be different rules for RD ladders... I is very good for real damage... Plz make it like that...
Yeah, I like I as well.
updated. not for real damage and fixed the link
Thanks Garath.
sweet!
May I just ask why OSP ++0.1b is required???

It has weapon fixes in them that make the servers feel like they ARE real damage.

OSP 0.3i is the same thing, but without the weapon fixes...we should at least be able to make a choice between the two.
OSP 0.1b++ > OSP 0.3i - Furious has spoken.

Actually, the CAL League did put up a vote and 0.1++ beat out 0.3i by like 50-5.
LOL!!!
It was actually worse then that lol. OSP++ = the goodness. No more running and jumping shotguns from incredibly long distances!!
The bug fixes are nice helps tweak out some of the lean problems and adds more balance to weapons and deffinately fixes the shottie
there is now 0.1d++ out...Is this gonna be required on TWL now???
FROM FRICK/GARATH IN ANOTHER THREAD:

'as an official statement OSP ++ version 0.1b through 0.1d are all legal. There are no competition critical bugs corrected that makes me insist everyone updates.. But its a good idea'

'As far as the new osp Teams should should upgrade to it when they get a chance in the near future. Both OSP++ versions are ok at the moment but the latest release is what Team Warfare will be requiring soon.'

Hey I'm a little confused here. Is OSP++ required now? If so from this point forwared are the server admins required to update to the latest version of OSP++ as they are released rather than the latest osp-serverside version?

Thanks for the help.

H
OSP++ IS required now.. and we will validate each release for matchplay after its been released.

The latest approved version of OSP++ is 0.1d

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