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/cg_fov

Historical capture recovered from the Wayback Machine · captured 2003-06-06 · 15 posts
ok so i was wondering if changing your /cg_fov to 100 was considered cheating since it zooms out. Can someone tell me so i can know if its legal in match or not...
i havent used it in match yet just in case
you can have it anywehre from 100 to 80, all legal
Feels like u move faster when its set at 100 also!!! That's why I changed it. I love when i'm dead on a pub and some dude run right by some guy at the corner of the screen and he didnt' see it cuz he's still at fov 80! I laugh at him then Now I can't laugh at you for it
you can bind FOV too, for easy switching for different scenarios... seta cg_fov #. I have an 80 and 100 bind to switch between...
someone on my team had a bind like that. he's was @ 115 though. u say 100 is the highest u can go?

also. is it possible thru a cvar command to look around u after you were shot? ./me shrugs. cuz once i'm dead, i'm limited to a ground angle and never had slightest clue of where he was hiding once i was shot.
100 is the highest level that PB will allow...
h4x!
you mean the 115??
it was a joke
heh, so hard to read sarcasm on these boards... mine and yours. I figured it was a joke and was just being sarcastic back heh
Originally posted by: tkekd538

100 is the highest level that PB will allow...


Technically its not PB, its sof2 itself...the makers locked it at 100...u can go alot higher in like Q3 and such though (pb does lock it at a certain number where it actually lets u see thru walls or something though).
good to know... knew that Q3 let it go to both extremes, didnt know about the see through walls though heh
I'm not sure it was see thru walls w/ it too high (but I think it was), but it was something like that which shouldn't happen
seeing thru walls shouldnt happen?

oh...
ty 4 feedback

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