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Highest Fire power Fastest Light/Medium Mech

Historical capture recovered from the Wayback Machine · captured 2003-03-04 · 15 posts
Lots of this depends on what your set up is, and how good you can pilot... but what do you think ?
The Raven is love...4 cerl meds, 3 cstreaks...splat. Course a missile uller and a ppc puma can hurt
Shadowcat, 1clbx10, 1clbx20, 1 ermed.

hell of an alpha for a 45 tonner, not too tough, no jets, no fancy electronics, but good speed, about 104 kph iirc.
cougar, before they neutered it
Uller before they ruined it...bastards!
Best light/med for BK or MW4? Novacat of course....


What?

What are you looking at?

Hey it's not heavy, it's just big boned......

Gotta love that twin-PPC puma.
Qapla'
[OF/CM]T'lon
Bushwacker. CLBX20, CLBX10, ERLrg. Not the fastest Mech but sneaky and with a low profile. Hard to kill and packs a big punch. Can bring down Daisy fairly quickly. (But then again...what CAN'T! LOL)
My opinion is the twin clan LBX20 Puma. Slow, lightly armored, but an Alpha strike that kicks tail.
Post edited by =FT=Paladin at 1/29/2003 3:33:52 PM
Paladin a small laser could blow that up
kewl... then i have to build one
I quess I have to give you guys one of my configs...

ArcticWolf
Spd 92
Loadout: 2 clrm20 with one ton extra ammo each, 2 clrm15s
Armor: Nonexistent almost, which is why you are suppposed to stay at 1000.

Actually, this isn't even my best for alpha strikes or damage dealing. I have an 80 clrm one and a 75, but I usually last a while in this mech, so I go with extra ammo and only 70 missiles per shot. This thing has decent speed, one he%^ of a punch, almost equal to a Catapult, and a profile that makes people miss at 1000. Oh, and we can't forget the chassis bonus...
Hunter4Life
Flea, 2 Clan mg's, 2 small pulse. You will go 2/21 K/D but it is pretty fun and you still end up one of the top scorers
My turn to put some ideas out...

Scat:
2 ERLarges, 1 ERPPC, 1 Lt Guass
82 KPH, No JJ's
Armor maxed except on the normal 4...

It hits hard, but it runs REALLY hot, but once you get the rythm down, the heat wont be as bad. To add JJ's, lose a ERLarge, will still be hot either way.
HEllSpawn 5 cstrk4s 3 er med lsrs its just nt fair
~Wølƒ~

15 posts recovered