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Post vifoxe maps that you actually enjoyed playing.

Historical capture recovered from the Wayback Machine · captured 2014-04-26 · 14 posts
Crash


Faith


Extinction


Dirge


the rest sucked. The ideas were there but the maps either had too many trees or dumb spawn points with stupid bases. He tried to get too creative which led to poor slow gameplay.
John the RAGER..
No folly?
Here's what Folly looked like for those of you who forgot.




Folly wasn't terrible. The bases and flag area were noteworthy which typically led to chaotic grabbing and llamas. But it felt like vifoxe got lazy when he designed the rest of the map. Some of the middle ground between bases is completely flat, as in he didn't use the hill-making tool at all in these spots.

I don't think the map flowed as well as the others ones I picked due to the lack of large hills in no man's land. Add a few sweeping hills between the bases and you have a pretty good map.

I'll give this on an honorable mention.
vifoxe did an awesome job on maps. way better then anything malox did.
steppe.



























/lol

Verdant
what ever happened to vifoxe, anyway? He left abruptly from VA and I haven't heard from him since...
He used his T:V mapping skills to get a real job.
Did Vifoxe make verdant? That map is kinda weird I barely remember that one.

Played Danube a little bit ago. Let me explain to you why that map sucks.
+Anyone can ski and cap. Cappers don't even need
routes to grab the flag quickly
+Danube sucks to chase on. You either have to snipe,
or are forced to DJ to give chase. Since hills are
stupid easy, anyone that can grab a flag can cap
+No real need for heavies. Unless Sound_Guy wants to
spend his afternoon destroying the Sensor (like he
always did.) Heavies have to nothing to do here,
can't really cap a base or destroy gen's because
bases are stupid
+ TV water physics were annoying as hell, no need to
make a map that is flooded with water

That is why danube did not make my list.

T:V mapping isn't difficult at all. I tried mapping myself and found it fairly easy. With some proper instruction and patience anyone can really make a map. The buildings are kinda difficult to fabricate though. And macro layers, just kinda whatever

Steppe had way to many trees. And the terrain looked like play-doh, that always bugged me. The base was the only thing it had going for it. Kinda cool with the tunnel thingy.
idk if he made it or not, I just remember there were goddamn trees everywhere...unless im remembering a completely different map.
that's steppe, i was joking...that map sucked dick.
Verdant was not a Vifoxe map. But it did have trees everywhere.



I loved it any way.
I must be the only one who enjoyed Steppe, from a heavy stand point at least. Being able to get in and rape, then just hang out in the tunnel with an invo and lob mortars up. Also pissing off sound_guy by o-mining the exit of the tunnel in pick ups.

Impact was a good one too
Post edited by Wowitsme at 3/23/2010 2:56:01 AM

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