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jk2 getting boring? here are my solutions

Historical capture recovered from the Wayback Machine · captured 2002-07-04 · 4 posts
i personally love this game, but after it has turned into a no skill involved, push/pull match many people have begin to turn away just as fast as they turned to the game. as a friend and i talked about possibly solutions i thought that this would be the best for the gaming community.

-controlled force powers, not FULL force [jedi master] but still not NO force, we thought that if given only enough points to max one power out the game might become pure skill. it would be alot harder to defend when you have your force used on speed and your oponent has full jump and can leave you, you would then half to run across the map rather than just pushing him repeatedly until he falls off a cliff and you get a frag for it.

this is just an idea, but i would REALLY like to see something done about this, a new ladder or tourney or who knows that, please post replys or email me @ gibz@bellsouth.net - i would like to see what everyone thinks
-g!bz
I Haven't Really Noticed Its Boring, If You Want Excitement And A Challange, Try Going Into A Sabres Only Room, With Some Force, And The Rest Of The People Are 56k, Now That Will Have You Laughing And Annoyed In No Time And You Won't Be Bored! :D



Jk2 at first i liked the new patch. But within about an hour it became boring. Even sabres only. Push+backattack is basically all alot of ppl d0. Other than that its quite largely up 2 luck. The old version was much better in my opinion.

- revenant
I see you guys are beginning to see the light.

4 posts recovered