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CTF_Vendetta - TeamWarfare.com Edition

Historical capture recovered from the Wayback Machine · captured 2002-09-06 · 17 posts
Zephorath expressed the majority opinion that the pendulums in CTF_Vendetta needed to go. I'd been meaning to tweak a few things with that level, and this gave me a perfect reason to do it. So, I'm happy to announce the release of the TeamWarfare.com edition of CTF_Vendetta. I've basically gave it a facelift, fixed some areaportals, and added support for Jedi Master mode play as well. I hope you all like it.

If you don't feel like waiting until it's mirrored here at TeamWarfare.com, you can get it here:

http://www.jedioutcastmaps.com/file.php?id=472

http://www.massassi.net/takimoto/ctf_vendetta.zip

Below is what the load screen looks like.


Post edited by Takimoto at 8/16/2002 5:24:34 AM

I'm the Christian the devil warned you about.
no hax
Thanks much, Takimoto.

Everyone download this and try it out for a few games -- theres going to be a map vote soon, and this will be included.

TeamWarfare
JK2 Admin

Did you get rid of the pendulums in the TWL version? Becuase the link that you just gave everyone has pendulums at the flag. Do I have the right one?
Post edited by FatBaby at 8/12/2002 1:19:13 PM

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|SofD|FatBaby
Sword of Damocles
http://www.ClanSofD.net
And there is also no loading screen with TWL on it.
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|SofD|FatBaby
Sword of Damocles
http://www.ClanSofD.net
Jedioutcastmaps is hosting the wrong version.

No twl loading screen, pendelums, and when I went to overwrite the other version the 'modified on date x' were both the same.
Zephorath, do you have a rough of what maps might be voted on? I would like to add them to our dojo so our peeps can take a look at them.


Takimoto, Thanks for the map I will dl and check out in the next couple days.
Yes Hoby, but they have all undergone changes (one is in the process) and aren't ready for the public. As you can see, vendetta is one, but the correct version has yet to be found, as jedioutcast maps are hosting the old one.

I'll post when I get the final versions in.
Taki...

This is all well and good, but i've been waiting for 4 weeks for the botroutes for Kashyyyk and Bespin Towers. You said you would try and get them done in the first weekend...
shut up botroutes are pointless
In your opinion and in mine. However there are those who play with bots, and as a map designer its my job to cater for them.

Besides I did say with the original release of Bespin Towers that there would be a future version with bot support, and I keep to my word (most of the time).
I talked to Sergio from JediOutcastMaps.com, and he assured me that he uploaded the correct version. The screenshots he took reflect that. However, to make sure I just went ahead and uploaded the level to my page. The link it fixed up at the top of the page. Det, sorry 'bout your bot routes, I've been pretty busy getting ready to go to grad school, with all the paperwork and stuff. Send me your levels again, and I'll see what I can do. Although, the way that the elevators are setup in Bespin Towers, it's been a pain to try to add bots.
Post edited by Takimoto at 8/12/2002 7:32:46 PM

I'm the Christian the devil warned you about.
Woot thanks Taki ;-)
Massassi link works and is the correct version



TeamWarfare
JK2 Admin

can we give input?
Yes please, do give input.
The incorrect file version at JediOutcastMaps.com has been fixed. I added a new link in the top post.
I'm the Christian the devil warned you about.

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