Back to Tribes Renegades

How to do map rotations

Historical capture recovered from the Wayback Machine · captured 2003-11-06 · 8 posts
Add this into your serverprefs:

$Host::MapPlayerLimitsTWL_Frozen_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Harvester_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Horde_CTF = "-1 32";
$Host::MapPlayerLimitsBeggars Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsBlueMoon Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsDamn Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsDangerous Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsLighnting Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsPenetration Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Katabatic_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Magmatic_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_NoShelter_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Pandemonium_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Quagmire_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Raindance_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Ramparts_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Runenmacht_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Snowblind_CTF = "-1 32";
$Host::MapPlayerLimitsArchipelago_CTF = "-1 32";
$Host::MapPlayerLimitsDeathBirdsFly_CTF = "-1 32";
$Host::MapPlayerLimitsRollercoaster_nef_CTF = "-1 32";
$Host::MapPlayerLimitsSanctuary_CTF = "-1 32";
$Host::MapPlayerLimitsAardvark_x2_CTF = "-1 32";
$Host::MapPlayerLimitsBolderDash_x2_CTF = "-1 32";
$Host::MapPlayerLimitsInsalubrius_x2_CTF = "-1 32";
$Host::MapPlayerLimitsSlapdash_x2_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Abaddon_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_BaNsHee_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_BeachBlitz_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_BeggarsRun_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Boss_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Chokepoint_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Crossfire_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Curtilage_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Damnation_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_DangerousCrossing_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_DeadlyBirdsSong_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Deserted_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Dessicator_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Drifts_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Feign_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Starfallen_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Stonehenge_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_Subzero_CTF = "-1 32";
$Host::MapPlayerLimitsTWL_WoodyMyrk_CTF = "-1 32";
$Host::MapPlayerLimitsRain Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsRoller Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsStone Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsWoody Spawn_CTF = "-1 32";
$Host::MapPlayerLimitsAcidRain_CTF = "-1 0";
$Host::MapPlayerLimitsBeggarsRun_CTF = "-1 0";
$Host::MapPlayerLimitsBlastside_nef_CTF = "-1 0";
$Host::MapPlayerLimitsBroadside_nef_CTF = "-1 0";
$Host::MapPlayerLimitsConfusco_CTF = "-1 0";
$Host::MapPlayerLimitsDangerousCrossing_nef_CTF = "-1 0";
$Host::MapPlayerLimitsDamnation_CTF = "-1 0";
$Host::MapPlayerLimitsDesertofDeath_nef_CTF = "-1 0";
$Host::MapPlayerLimitsDesiccator_CTF = "-1 0";
$Host::MapPlayerLimitsDustToDust_CTF = "-1 0";
$Host::MapPlayerLimitsFirestorm_CTF = "-1 0";
$Host::MapPlayerLimitsGorgon_CTF = "-1 0";
$Host::MapPlayerLimitsHillside_CTF = "-1 0";
$Host::MapPlayerLimitsIceRidge_nef_CTF = "-1 0";
$Host::MapPlayerLimitsKatabatic_CTF = "-1 0";
$Host::MapPlayerLimitsLakefront_CTF = "-1 0";
$Host::MapPlayerLimitsMagmatic_CTF = "-1 0";
$Host::MapPlayerLimitsMinotaur_CTF = "-1 0";
$Host::MapPlayerLimitsNoShelter_CTF = "-1 0";
$Host::MapPlayerLimitsQuagmire_CTF = "-1 0";
$Host::MapPlayerLimitsRaindance_nef_CTF = "-1 0";
$Host::MapPlayerLimitsRamparts_CTF = "-1 0";
$Host::MapPlayerLimitsRecalescence_CTF = "-1 0";
$Host::MapPlayerLimitsReversion_CTF = "-1 0";
$Host::MapPlayerLimitsRiverDance_CTF = "-1 0";
$Host::MapPlayerLimitsSandstorm_CTF = "-1 0";
$Host::MapPlayerLimitsScarabrae_nef_CTF = "-1 0";
$Host::MapPlayerLimitsShockRidge_CTF = "-1 0";
$Host::MapPlayerLimitsSlapdash_CTF = "-1 0";
$Host::MapPlayerLimitsSnowblind_nef_CTF = "-1 0";
$Host::MapPlayerLimitsStarfallen_CTF = "-1 0";
$Host::MapPlayerLimitsStonehenge_nef_CTF = "-1 0";
$Host::MapPlayerLimitsSubZero_CTF = "-1 0";
$Host::MapPlayerLimitsSurreal_CTF = "-1 0";
$Host::MapPlayerLimitsThinIce_CTF = "-1 0";
$Host::MapPlayerLimitsTitan_CTF = "-1 0";
$Host::MapPlayerLimitsTombstone_CTF = "-1 0";
$Host::MapPlayerLimitsWhiteDwarf_CTF = "-1 0";
$Host::MapPlayerLimitsWoodyMyrk_CTF = "-1 0";
$Host::MapPlayerLimitsAbaddon_x2_CTF = "-1 0";
$Host::MapPlayerLimitsArrowPass_x2_CTF = "-1 0";
$Host::MapPlayerLimitsAstroGrabber_x2_CTF = "-1 0";
$Host::MapPlayerLimitsBeachBlitz_x2_CTF = "-1 0";
$Host::MapPlayerLimitsBlueMoon_x2_CTF = "-1 0";
$Host::MapPlayerLimitsBlueMoon2_x2_CTF = "-1 0";
$Host::MapPlayerLimitsBoss_x2_CTF = "-1 0";
$Host::MapPlayerLimitsBruteForce_x2_CTF = "-1 0";
$Host::MapPlayerLimitsCanyonRun_x2_CTF = "-1 0";
$Host::MapPlayerLimitsDeadlyBirdsSong_x2_CTF = "-1 0";
$Host::MapPlayerLimitsDrifts_x2_CTF = "-1 0";
$Host::MapPlayerLimitsErebus_x2_CTF = "-1 0";
$Host::MapPlayerLimitsFireballs_x2_CTF = "-1 0";
$Host::MapPlayerLimitsHarvester_x2_CTF = "-1 0";
$Host::MapPlayerLimitsHydroElectric_x2_CTF = "-1 0";
$Host::MapPlayerLimitsInsideOut_x2_CTF = "-1 0";
$Host::MapPlayerLimitsKatabatic_x2_CTF = "-1 0";
$Host::MapPlayerLimitsNoShelter_x2_CTF = "-1 0";
$Host::MapPlayerLimitsPandemonium_x2_CTF = "-1 0";
$Host::MapPlayerLimitsPantheon_x2_CTF = "-1 0";
$Host::MapPlayerLimitsQuagmire_x2_CTF = "-1 0";
$Host::MapPlayerLimitsReversion_x2_CTF = "-1 0";
$Host::MapPlayerLimitsSmog_x2_CTF = "-1 0";
$Host::MapPlayerLimitsStripmine_x2_CTF = "-1 0";
$Host::MapPlayerLimitsThunderGiant_x2_CTF = "-1 0";
$Host::MapPlayerLimitsTombstone_x2_CTF = "-1 0";
$Host::MapPlayerLimitsWasteland_x2_CTF = "-1 0";
$Host::MapPlayerLimitsWoodyMyrk_x2_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_BlueMoon_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Celerity_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Cinerous_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Clusterfuct_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Frostclaw_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Minotaur_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Neve_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_OsIris_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Reversion_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Rollercoaster_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Sandstorm_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Slapdash_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Surreal_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Titan_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_WhiteDwarf_CTF = "-1 0";
$Host::MapPlayerLimitsTWL_Wilderzone_CTF = "-1 0";
$Host::MapPlayerLimitsAsshipelago spawn_CTF = "-1 0";
$Host::MapPlayerLimitsBlueBalls Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsBoss Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsDrifts Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsFireSpawn_CTF = "-1 0";
$Host::MapPlayerLimitsGorgass_CTF = "-1 0";
$Host::MapPlayerLimitsMinotaur Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsPanda Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsQuagass Spawn_CTF = "-1 0";
$Host::MapPlayerLimitsThe Mung Spawn_CTF = "-1 0";


This is all the base, x2, TWL, and spawn maps. All have been disabled except the ones on the new map list and the spawn ladder map list. Simply change the values to -1 0 to disable a map. You can change the order of the maps to suit your needs. You must disable maps you don't want in your rotation.
who cares?

not i said the fly
not me said the flee.
I'm informing people, cause by the amount of crap rotations I'm guessing people do not know how.
Originally posted by: Valmor
I'm informing people, cause by the amount of crap rotations I'm guessing people do not know how.

I think you're missing the point.

What's the point of informing people if none of these people give a rat's ass?

NO ONE CARES.

/end ownage of DD.
I care, thanks Val now STFU Shoe..


^Kodiak

{Rk|Royal Knights
Originally posted by: ^Kodiak
I care, thanks Val now STFU Shoe..

NO, YOU STFU Kod..
Originally posted by: ShoelessJoe
Originally posted by: ^Kodiak
I care, thanks Val now STFU Shoe..

NO, YOU STFU Kod..




ban plz

---------

root@www:~# nmap -v -sS your ass

Starting nmap V. 2.54BETA34 ( http://www.insecure.org/nmap/ )
Host (your ass) appears to be up ... good.
Initiating SYN Stealth Scan against (your ass)

Port State Service
21/tcp open ftp
22/tcp open ssh
25/tcp open smtp
80/tcp open http
110/tcp open pop-3
143/tcp open imap2
443/tcp open https
993/tcp open imaps
r00t/tcp open your ass

The SYN Stealth Scan took 1 second to scan 1556 ports.

your ass is dead
way to tell everyone what to do.
Sinnerz!!!!!!




this is the feeeaaastt of victory for ooour lord, hallejah, hallejah, haaaaaa laaaaa you lah!

8 posts recovered