This will be a long post but please take the time to read and respond..
Ok I will try to outline what I would like to do and try to explain a little on why i think we need to make these changes. I will try to get an official vote on this so all of you can make the decision.
We need to make the change to the X-pack asap. The X-Pack fixes a LOT of map issues with maps and should be better for game play on maps we currently have on the Renegades Map list..
Here are the maps we have on the Renegades map list that are in the X-Pack.. Under each maps name is the X-Pack changes to the map.
If you see a "No changes listed" that should mean only the changes directly below this were made which were done to ALL X-Pack maps and nothing else.
- Changed load text
- Changed load bitmap
- Aligned all objects
- Fixed terrain problems
- Removed buried objects
- Fixed holes in terrain
- Removed reliance on other map files
- Removed AI code
- Removed rogue SimGroups
- Removed rogue ObjectFiles
- Changed object names to conform to standard convention
- Fixed observer views
Aardvark
--------
- Changed flag hut (old one caused FF problems)
- Fixed Force Field bugs
- Added organics
- Limited tanks to one per side
Bolder Dash
-----------
- Changed flight ceiling from 800 to 375 (hills too tall for lower value)
- Lowered max visual range by a small amount for fps purposes
- Removed a tree near each flag area for fps purposes
- Scaled the generators down to normal size (fixed visual distortions).
Boss
----
- No changes listed
Drifts
------
- Changed capout limit from 8 to 6
- Changed flight ceiling from 200 to 300
Insalubrius
-----------
- Changed flight ceiling from 500 to 300
- Cleaned tree clusters near flags that were causing fps problems
- Changed capout from 6 to 5.
No Shelter
----------
- Changed flight ceiling from 550 to 300
- Removed Repair Pack from each flag hut
- Changed location of one inventory and Repair Pack in each base
Pandemonium
-----------
- No changes Listed
Quagmire
--------
- Flag hut changed
- Added a waypoint to each base
Slapdash
--------
- Flight ceiling changed from 240 to 300
- Changed cap limit from 4 to 6
Stripmine
---------
- Changed flight ceiling from 750 to 425 (it can't be any lower)
|Classic|Dangerous Crossing
---------------------------
- No changes Listed
|Classic|Rollercoaster
----------------------
- Each Solar Panel now only powers the Force Field on its side of the base.
The rest of objects (inventories, sensor, & turrets) are self-powered.
- Tweaked the spawn spots
|Classic|Snowblind
------------------
- Rotated towers so both facings are balanced.
|Classic|Stonehenge
-------------------
- Added a repair pack inside each base.
Ok here is a proposed map list that I would like you to look at It has several new maps and a lot of old maps changed out to X-Pack maps. Look them over the next few days and I will try to get an official vote for all of you to vote on. When looking at the X-Pack maps that change out older versions please note the above changes are for the better and most of TWL other ladders have made the switch.
This is a list of 21 different maps I think would be good maps for Renegades type of play.
PROPOSED NEW MAP LIST
---------------------
*=Change Out map / !=New Map / blank=No change
*Aardvark(x)
Beggers Run
*Bolder Dash(x)
*Boss(x)
Damnation
!DeadlyBirdsSong(x)
*Dangerous Crossing(x)
!Erubus(x)
!Harvester(x)
!Insalubrius(x)
Katabatic
*No Shelter(x)
*Pandemonium(x)
*Quagmire(x)
*Rollercoaster(x)
Sanctuary
*Slapdash(x)
!Smog(x)
*Stonehenge(x)
!Tombstone(x)
!Yeti(x)
I took a lot of time looking at these maps and I would like you to do the same. If you need a server to look them over feel free to use my (BaR)x Duel server to do so, all of the maps are on there..
xPack-T2-CTF-Maps-CHANGES.txt
Sorry I didnt notice I copy/pasted it 2 times, I have edited it now..
Post edited by =TWL= Kodiak at 4/24/2002 8:25:05 PM
{BaR}x Kodiak
Teamwarfare Tribes2 Renegades Admin
Ok I will try to outline what I would like to do and try to explain a little on why i think we need to make these changes. I will try to get an official vote on this so all of you can make the decision.
We need to make the change to the X-pack asap. The X-Pack fixes a LOT of map issues with maps and should be better for game play on maps we currently have on the Renegades Map list..
Here are the maps we have on the Renegades map list that are in the X-Pack.. Under each maps name is the X-Pack changes to the map.
If you see a "No changes listed" that should mean only the changes directly below this were made which were done to ALL X-Pack maps and nothing else.
- Changed load text
- Changed load bitmap
- Aligned all objects
- Fixed terrain problems
- Removed buried objects
- Fixed holes in terrain
- Removed reliance on other map files
- Removed AI code
- Removed rogue SimGroups
- Removed rogue ObjectFiles
- Changed object names to conform to standard convention
- Fixed observer views
Aardvark
--------
- Changed flag hut (old one caused FF problems)
- Fixed Force Field bugs
- Added organics
- Limited tanks to one per side
Bolder Dash
-----------
- Changed flight ceiling from 800 to 375 (hills too tall for lower value)
- Lowered max visual range by a small amount for fps purposes
- Removed a tree near each flag area for fps purposes
- Scaled the generators down to normal size (fixed visual distortions).
Boss
----
- No changes listed
Drifts
------
- Changed capout limit from 8 to 6
- Changed flight ceiling from 200 to 300
Insalubrius
-----------
- Changed flight ceiling from 500 to 300
- Cleaned tree clusters near flags that were causing fps problems
- Changed capout from 6 to 5.
No Shelter
----------
- Changed flight ceiling from 550 to 300
- Removed Repair Pack from each flag hut
- Changed location of one inventory and Repair Pack in each base
Pandemonium
-----------
- No changes Listed
Quagmire
--------
- Flag hut changed
- Added a waypoint to each base
Slapdash
--------
- Flight ceiling changed from 240 to 300
- Changed cap limit from 4 to 6
Stripmine
---------
- Changed flight ceiling from 750 to 425 (it can't be any lower)
|Classic|Dangerous Crossing
---------------------------
- No changes Listed
|Classic|Rollercoaster
----------------------
- Each Solar Panel now only powers the Force Field on its side of the base.
The rest of objects (inventories, sensor, & turrets) are self-powered.
- Tweaked the spawn spots
|Classic|Snowblind
------------------
- Rotated towers so both facings are balanced.
|Classic|Stonehenge
-------------------
- Added a repair pack inside each base.
Ok here is a proposed map list that I would like you to look at It has several new maps and a lot of old maps changed out to X-Pack maps. Look them over the next few days and I will try to get an official vote for all of you to vote on. When looking at the X-Pack maps that change out older versions please note the above changes are for the better and most of TWL other ladders have made the switch.
This is a list of 21 different maps I think would be good maps for Renegades type of play.
PROPOSED NEW MAP LIST
---------------------
*=Change Out map / !=New Map / blank=No change
*Aardvark(x)
Beggers Run
*Bolder Dash(x)
*Boss(x)
Damnation
!DeadlyBirdsSong(x)
*Dangerous Crossing(x)
!Erubus(x)
!Harvester(x)
!Insalubrius(x)
Katabatic
*No Shelter(x)
*Pandemonium(x)
*Quagmire(x)
*Rollercoaster(x)
Sanctuary
*Slapdash(x)
!Smog(x)
*Stonehenge(x)
!Tombstone(x)
!Yeti(x)
I took a lot of time looking at these maps and I would like you to do the same. If you need a server to look them over feel free to use my (BaR)x Duel server to do so, all of the maps are on there..
xPack-T2-CTF-Maps-CHANGES.txt
Sorry I didnt notice I copy/pasted it 2 times, I have edited it now..
Post edited by =TWL= Kodiak at 4/24/2002 8:25:05 PM
{BaR}x Kodiak
Teamwarfare Tribes2 Renegades Admin