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UT99 Rules

Historical capture recovered from the Wayback Machine · captured 2005-03-17 · 26 posts


I think the admins need to re write the rules for this ladder.
1. we cant choose our maps
2. a 40ms difference is rather high for a "fair" server
have you ever played against a guy who had a 35 ping, while your stuck with a 75?
3. using the anticheat pure 7c, and questionable anticheat should be the server admins descretion, not writen in stone.
Newest pure available would be a better idea.
4. Doing split server matches is fair for both teams, this way each team can play one game on thier home server and one game on the opponents server.

These are just ideas, but it would be nice if you would consider them.
P.S.
Thanks for the ladder.
ideas noted...
40 is hardly high. It's been the default standard for years. It's also amazingly hysterical that an EM member would dare to say one word about ping differential after all the administrative nightmares you've given leagues. This coming from the clan who refused to put Modos on their server so the easy to see AVG team ping line was gone. I bet your rip-rarin to go and try your old tricks in a new arena where you think people won't remember the stunts you've pulled. God I hope all the IG team's short term memory doesn't fail them.
Do you smell what my Napalm is cooking?
Overall 40 ping difference is pretty big dude... dont say stuff like that, ping in UT atm is one of the most important things in the game - people more and more get the sniper and the shock in their hand as opposed to the rox n flak n mini .....

an Overall team ping difference should be max 20-30
[and i say overall, not individual]
I think that 40 ping difference in weapons ladders is a very standard number and it has been to most teams for a long time.. maybe the insta clans should voice their opinion so maybe it can be changed for that ladder.. As far as server admins descretion on what mods and anticheats should be used... that, i dont believe can happen on the ladders that are up on TWL as of right now.. the rules must be etched in stone and teams should check to make sure that the settings are correct before playing the match..
the rule about the 40 ms difference was originally set for an average difference in 4v4.so 40 ms diff after you average all the players out.
seems what is needed is a diff rule for 1v1.mebbe 30 ms or 25.i think trying to get it any closer is impossible to do sometimes.and alot of people have crappy isp's and no server can help them.
ping diff in 1on1 should be same as 4v4... why should i suffer if the other guy is west?
why should he suffer if your east?
obviously you would try to find a central server or teh one thats closest to being neutral for both of you.
Originally posted by: Crow-
Overall 40 ping difference is pretty big dude... dont say stuff like that, ping in UT atm is one of the most important things in the game - people more and more get the sniper and the shock in their hand as opposed to the rox n flak n mini .....

an Overall team ping difference should be max 20-30
[and i say overall, not individual]


We've lived with 40 ms difference for years. Weapons or IG. EM will send us through hell. They try to make you split servers and make you play with a 80 ping difference. Their "stunts", which NapalmDawn has stated, are rediculous. No one has forgotten. Their ludicrous server problems are beyond annoying. Any clan will attest to this.
[edit]
Almost forgot. Why in the world would you question an anti-cheat?!?! You plan on cheating? Pure is beneath what should be required. The latest NBSP or even JustMe's freshly released anti cheat would be even better; but always, anti-cheat should be written in stone as a mandatory.
Post edited by VRX|Sting313 at 11/19/2004 12:51:45 AM
I'd make damn sure the Pure anti-cheat *IS* set in stone unlike Miss'Em'All suggested. Why? Because when you get into unregulated anti-cheat protection, you get whiney teams go into SUPER whiney mode when their half-assed protection doesn't make a legit bust. I mean, getting kicked by ASH because you have a bind that had a set command in it for changing your name to Sasha is rediculous. Then to further it, you go pogoing up and down in front of admins yelling "CHEATEROMGOMGOMG" is even more rediculous. Mouthes AGApe seemed to be the reaction to that when it came to light.

Just either say Pure 7E with UTDC 1.3B or Pure 7C w/AFA and UTDC 1.3B. So far the first option seems the best until Justy is ready. When he is, I'd suggest trusting his work.
Yep, talk about the dumbest thing ever.
Didn't know EM was so popular.
Originally posted by: {AH}¦Gµã®Ð¡åñ
Didn't know EM was so popular.


Remind me to lift your rock and feed you every now and then.
Post edited by NapalmDawn2 at 12/4/2004 6:54:04 AM
Lol.
what is the deal with forfiets??? i waited 4 days for our opponents to accept our challenge. when they did we got a forfiet loss after about a day/day and a half. is there a set time allow to accept/confirm matches??
48hrs
Originally posted by: Crash`
48hrs


this is correct but you have to remember we admins are people too and sometimes it will take us a little longer to get some things done... in a situation such as this your best bet is to contact use via IRC or email...


SweetTooth
Teamwarfare Marketing Coordinator
Email:SweetTooth
ya i email crash the same day it happened and have yet to recieve a response. i also talked to the c1 captain an he too sent an email regarding our situation. and 48hrs? i waiting 3-4 days for them to accept and nothing happened. then we had less than 48 hours and all of a sudden we had the forfiet loss.
Post edited by ||TUF||Gøng at 12/6/2004 2:48:20 PM
If a team has not accepted your challenge and its past 48 hours post in match comms.. even if the day for some reason is not good for one or both teams.. this will show the admins that there is still communication between both teams and will make the forfeits go to the deserved team..

without match comms admins cant really make an accurate decision on who deserves what.. An email can also be sent and like SweetTooth mentioned try irc.. Admins recieve an automatic email for every match thats is accepted and confirmed.. for admins like sweettooth i cant imagine how many emails he gets a day from all of the ladders he is an admin for..
Post edited by SweetTooth at 12/6/2004 5:57:54 PM
Originally posted by: eV`ASSASIN
Admins recieve an automatic email for every match thats is accepted and confirmed.. for admins like sweettooth i cant imagine how many emails he gets a day from all of the ladders he is an admin for..


three games and soon to be 4... and im just a lowly game admin... the system admins get an email everytime there is a glitche with the site... they get a lot of emails... then the senior staff get emails to ALL of the games they work with some of them work with 7 or 8 games easy...
I think KILL"EM"ALL has some good points. He's not against anti-cheats, he just suggested the newest pure available. His ideas make it more fair for both teams. I've found KILL to be one of the most honest guys in UT. He HATES cheaters, simple as that. Don't you?
about the pure only issue.with the bots available that beat pure we might aswell not require anything.we are always going to require the lastest cheat protection available.unless its tested to be very buggy.i think utdc runs perfectly along with pure.we are testing utdc with nbsp right now.
LOL. "most honest" rooofleas.
Originally posted by: Crash`
about the pure only issue.with the bots available that beat pure we might aswell not require anything.we are always going to require the lastest cheat protection available.unless its tested to be very buggy.i think utdc runs perfectly along with pure.we are testing utdc with nbsp right now.


The problem with utdc is that it dosen't check Mac & Linux so isn't that the same as "with the bots available that beat pure we might aswell not require anything" so if utdc is the best there anti cheat there is shoulden't Mac and Linux players be excluded from ladder matches until utdc can check them ???????????
I could be wrong about this but i dont think that Mac users can run a .dll so they would not be able to use the ext bots anyways.. I have been working with crash and there may be a new Pure soon Officially released.. I have seen posts on sites about a leaked version but if we do decide to update the Pure to 7f for TWL it will have to be the official release.. Others have said that Tnse will not be making anything else so only time will tell to see what comes out..

As far as what we have now I agree that UTDC has worked out well for most servers with minimal or no issues..
Like kill said in the first post, we can't choose our maps. I don't understand why we can't choose what maps we play. What if we have the challenged team pick first map, challenger picks second map, and tiebreaker can be randomized.

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