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2 vs 2 map...opinions?

Historical capture recovered from the Wayback Machine · captured 2002-07-03 · 5 posts
http://www.alliedassault.com/pafiledb/pafiledb.php?action=file&id=669

The above map, in my opinion, would make an excellent addition to the 2vs2 map rotation. I'd like to hear what you guys think about the map and whether or not you think it would make a good addition.

It was designed specifically by "Ydiss" on this board for the TWL 2vs2 ladder.

Varsity
Neat map, would be good for 2 vs 2 I think. I do wish the ceiling was higher on the sky tho, I noticed if you try to throw a nade from the upper balcony to the other it almost always just dissappears off the map, Other than that its kool.
UGC has played this map and I say that it is a frag map. Way too small.

But then again maybe it is fine for 2v2.
*****************************************
UGC Co-Founder and Council Member
If you are not part of the future, then get out of the way!

right thorn, that's my intentions...to add it to the 2 v 2 ladder not to any other ladder.
Killet, regarding the low skybox. I've had this pointed out to me, and have agreed it needs to be changed. I am currently working on the expansion for this map to accomodate up to 32 players, so what I'll do is release the modified 2v2 version with all fixes by bundling it in with the 32 player version.

I'd rather do it this way so that everyone will get an updated 2v2 map at the same time (theoretically. I have a lot of people waiting for the 32 player version).

I'll post here when I do this. It should be within a couple of weeks. For now, I apologise if this error hinders your games, but you can actually throw nades from one balcony to the other without looping it high enough to clip the skybox. Hope this helps a little.

Thanks for the feedback.

UGC-Thorn: It's intended only for 6-8 players maximum. The next version, which I am working on now, as mentioned above and in the readme, will cater for much higher player numbers. It also caters for all weapons (The 2v2 map isn't really sniper-friendly).

If you play xfire2v2 with 2, 4 or 6 players it should be just right. It's good for 1v1, but ideal for 2v2.
Post edited by Ydiss at 5/13/2002 9:49:29 AM

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