Back to Raven Shield League

JUST so there is no more confusion

Historical capture recovered from the Wayback Machine · captured 2005-03-19 · 1 posts
The TWL has posted rules concerning cheating....these will be followed in the Leagues.

HACKING

TWL has a ZERO tolerence policy regarding Game Hacking. This rule covers players who use code to manipulate a particular game for the purpose of gaining an unfair advantage over other teams and players. Wallhacks, speedhacks and aimbots are just examples of the types of cheats covered by this rule.

"Testing" or "Trying out" Hack Programs will not be accepted excuses. Simply put, "Do Not Install Hacks for any reason"



Leagues:

1. Hacker caught in TWL Match:

- forfeiture of the existing game
- Player Permanently banned from TWL.
- Team will forfeit any match (for the present season) that the offending player was *proven to have played in.


2. Hacker Caught in Match outside of the ladder (League match) or in a match outside of TWL:

- Player Permanently banned from TWL.
- Team will forfeit any match (for the present season) that the offending player was *proven to have played in.


3. Hacker caught in a Pub/Scrim :

- Player banned from TWL for 1 Year.
- 2nd Offense Perma Banned.

* Opposing teams will have to provide proof to TWL Admins in the form of Demos, Screenshots or Server logs that the opposing team did have this player on their team. Proof must be provided within a 48 hr period.


Admin Notes:
- TWL will continue to support teams who Police themselves of hackers and cheaters. In the case where a team Purges a hacker from their ranks and brings it to the attention of TWL staff. TWL will (waive the Drop in ladder rungs or forfeiture of past league matches.)


these are part of the League Rule sets and therefor it is up to the TEAM to know them

"I didnt know they had those rules" wont cut it folks
Post edited by GrimJack at 1/5/2005 4:05:14 PM

1 posts recovered