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LIBERATION RULES CHANGE

Historical capture recovered from the Wayback Machine · captured 2005-03-31 · 7 posts
I am VERY sorry for the confusion, but we have JhereG to thank for bringing to my attention that you can not set a roundlimit in Liberation mode. We have come up with what I think is a good compromise - here is the description of it from the rules:

The match play is Liberation Mode. Server is to be set for a fraglimit of 5 and a timelimit of 30. Teams play both sides on the primary map, with defender playing axis first, and the scores for both rounds are combined to determine the winner of the match. Five frags on a map or the 30 minute time limit ends the round. The team with the highest combined score from both rounds wins the match. In the case of a tie, the tiebreaker map will be played. The winner of the tiebreaker is determined by the first to win 3 frags or the most wins in 20 minutes, whichever comes first.

Now, I know that there are matches scheduled and if you guys want to postpone these matches, or cancel them for now, We will be more than happy to oblige. Just send an email to me cpt_kearns@teamwarfare.com and I will take care of it.

To see the entire rules set for Liberation, go here:
http://www.teamwarfare.com/rules.asp?set=MOH%3ABT+Liberation+7v7

For Liberation Realism, go here:
http://www.teamwarfare.com/rules.asp?set=MOH%3ABT+Liberation+7v7+Realism
for those of us who already have matches set up. you changed the maps to only 2 maps now 1 primary map and 1 tiebreaker. well currently in the last version of ladder you have us playing all 3 maps with each side being random, what maps should we be playing now?
Death Comes for everyone, you cannot hide, you cannot run, Fear Me.
If you have a match already set up, you have a couple of options:

1. play the match, use the first map as the primary map and the second as the tiebreaker, with the random side selection on the tiebreaker.

2. contact Me, NYPD, or PhattyB and we will kill the match for you.
Is the frag limit the amount of kills needed to win the map? If so, then isnt liberation 7v7? not 5v5.
No, your thinking of the TDM type of fraglimit. This fraglimit would mean you have to jail the entire team to get 1 "frag"
I have a question we havent played in a actual match yet but liberation can take a long time for one round sometimes on the server. what if both teams gain control of the switch and the map last for 30 min with no one winning and same happens in second round ? i know its kind of out there but it could happen. seems like 5 rounds straight out would be better setup than 30 min timelimit.just dont understand that. i also dont understand how the screenshots are taken only program i know of that does that is mohaa ci and in rules it sais no autokick programs can be run so how does this work.seems like mohaa ci with honesty configs installed is the way to go . i know for a fact it picks up hacks off most kinds. please help clarify some of this stuff for me so i can get my clan sighned up for the breakthrough ladder
Originally posted by: PhattyB
No, your thinking of the TDM type of fraglimit. This fraglimit would mean you have to jail the entire team to get 1 "frag"

Thanks for the clarification man, i was way off!

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